Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 178 matches
- 07 Nov 2017, 08:52
- Forum: How to
- Topic: Director Preview not always showing present state
- Replies: 2
- Views: 2585
Director Preview not always showing present state
Hi Ventuz team I had a Director show the other day and unfortunately I didnt have the time to address this issue before hand. My templates in Designer were pretty much all the same simple "Begin - present - end" and only 1 scene data on each scene, however when I was running the Director s...
- 26 Sep 2017, 06:32
- Forum: Bug Reports
- Topic: Float Expression Bug
- Replies: 9
- Views: 5862
Re: Float Expression Bug
Ok, I was unaware of that.
Thanks
Thanks
- 23 Sep 2017, 13:19
- Forum: Bug Reports
- Topic: Float Expression Bug
- Replies: 9
- Views: 5862
Float Expression Bug
Hi team
I encountered a bug with the float expression node. please see attached screenshot.
If I use numbers (1920/1080) instead of the variables (A/B) in the expression : I get integer instead of float in the result output.
Best Regards.
I encountered a bug with the float expression node. please see attached screenshot.
If I use numbers (1920/1080) instead of the variables (A/B) in the expression : I get integer instead of float in the result output.
Best Regards.
- 14 Sep 2017, 09:52
- Forum: How to
- Topic: Multiple Machines with 3D Layer Reference
- Replies: 5
- Views: 4076
Re: Multiple Machines with 3D Layer Reference
Thats a big help.
Thanks Eric, Will consider this in future projects.
Thanks Eric, Will consider this in future projects.
- 14 Sep 2017, 09:47
- Forum: Feature Requests
- Topic: 3D bones/Rigs and kinect
- Replies: 3
- Views: 7441
3D bones/Rigs and kinect
Hi Team. I have been wondering if there will be support for bones/3D rigs and/or xbox kinect devices in future versions of Ventuz? I've been working with Ventuz, unreal engine, unity, touch designer, and had a look at Notch as well. Most realtime 3D engines have support for bones and rigs import, an...
- 11 Sep 2017, 11:17
- Forum: How to
- Topic: Text loading optimizing
- Replies: 2
- Views: 2155
Re: Text loading optimizing
Hello Again Chris.. I tested what you said and you are correct, i made an empty scene - the more text the higher CPU usage. However, my problem was not in the cpu usage, it was in the loading time and I didn't use that much text in my scene so apparently that was not the major reason for the loading...
- 10 Sep 2017, 07:00
- Forum: How to
- Topic: Text loading optimizing
- Replies: 2
- Views: 2155
Text loading optimizing
Hi Guys I have a question about 2D text and how I can minimize the lagg of loading. I have a master plan app which pops up windows according to the pin and tab you press.. The pop up windows contain info, video, and pics which are loaded from Directory node - "public documents". - All Pics...
- 30 Aug 2017, 07:14
- Forum: How to
- Topic: Multiple Machines with 3D Layer Reference
- Replies: 5
- Views: 4076
Re: Multiple Machines with 3D Layer Reference
Thanks Chris, Yes absolutely right, I will test it before going to site. Götz, I dont know how 3D layer reference works exactly. I thought that It had something to do with the "Relation" settings of the layer. But you're absolutely right. I moved my main social wall layer 1 px into the mid...
- 29 Aug 2017, 10:59
- Forum: How to
- Topic: Multiple Machines with 3D Layer Reference
- Replies: 5
- Views: 4076
Multiple Machines with 3D Layer Reference
Hi Ventuz Team. I have a concern about my final output with a specific configuration in Ventuz which might be more hardware related. I have 3 seperate Machines.. each one outputs 1920x1080 resolution .. and are aligned next to each other (configuration.jpg) On My Cluster preview (Cluster Preview.jpg...
- 02 Aug 2017, 06:25
- Forum: How to
- Topic: HTC Vive Live Feed Camera
- Replies: 2
- Views: 2206
Re: HTC Vive Live Feed Camera
Alright Thank you Dennis