Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 345 matches
- 25 Oct 2019, 11:38
- Forum: How to
- Topic: Triggering Touch Objects with Keyboard Input
- Replies: 3
- Views: 3427
Re: Triggering Touch Objects with Keyboard Input
Your triggers (key and touch) should not try to trigger each other. Instead both should trigger whatever reaction you have. So for instance, if you have an animation and your touch object triggers next on that animation, your node for the key should also trigger that next method. More generally you ...
- 29 Aug 2019, 09:32
- Forum: Bug Reports
- Topic: Webm with alpha not working
- Replies: 9
- Views: 8663
Re: Webm with alpha not working
- 29 Jun 2019, 09:54
- Forum: How to
- Topic: Query running status between VPR files?
- Replies: 3
- Views: 2298
Re: Query running status between VPR files?
what's your VPR supposed to do? What's the other software? I can only answer for Ventuz: with a few lines of C# code (from any application or from a Ventuz script) you can query the State (not running, ..) and even start a project/scene. So creating a kind of whatchdog is possible. You can even reac...
- 27 Jun 2019, 10:42
- Forum: How to
- Topic: Convert to Text
- Replies: 2
- Views: 1805
Re: Convert to Text
There's an enhanced text node that supports different formatting.
- 27 Jun 2019, 10:40
- Forum: How to
- Topic: Query running status between VPR files?
- Replies: 3
- Views: 2298
Re: Query running status between VPR files?
Using C# code and Remoting you can communicate with the VMS and get the status. Check out the manual on that.
- 06 Jun 2019, 07:27
- Forum: How to
- Topic: How To DDS Textures - New Block Compression
- Replies: 4
- Views: 7387
Re: How To DDS Textures - New Block Compression
I've just installed it on a current Photoshop (Adobe Photoshop Version: 20.0.4 20190227.r.76 2019/02/27: 1205725 x64) and it works. I downloaded the ZIP from here Unzipped and copied the plugin file from the x64 directory to: C:\Program Files\Adobe\Adobe Photoshop CC 2019\Plug-ins Copied the script ...
- 15 May 2019, 17:19
- Forum: How to
- Topic: Image Texture Problem
- Replies: 1
- Views: 1613
Re: Image Texture Problem
Ventuz is a 3D engine. You're thinking in 2D/print. Very different worlds and not possible to explain in a few sentences. First of all: forget about DPI.
- 15 May 2019, 17:17
- Forum: General Discussion
- Topic: Version Control
- Replies: 1
- Views: 5353
Re: Version Control
sure, I use git. However, you need a different workflow: overwriting your resources instead of numbering the files manually. Unfortunately, Ventuz won't reload textures unless the auto update flag is set, which you don't want to have set on all textures in production. Would be great to have a refres...
- 15 May 2019, 17:15
- Forum: General Discussion
- Topic: Depth Sensing Camera
- Replies: 1
- Views: 5221
Re: Depth Sensing Camera
Ventuz doesn't support any of them. You'd have to use the SDK to get whatever data you're interested in. Getting image data into Ventuz is difficult. Look into spout or VIO.
- 15 May 2019, 17:13
- Forum: Feature Requests
- Topic: Render to Disk Codecs
- Replies: 2
- Views: 4091
Re: Render to Disk Codecs
+1
(h264 with some options would be great. However, rendering PNGs and running them through ffmpeg works fine for me as well )
(h264 with some options would be great. However, rendering PNGs and running them through ffmpeg works fine for me as well )