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THE FORUMS ARE CLOSED!

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We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server

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Search found 31 matches

by squiggle
04 Dec 2013, 17:14
Forum: General Discussion
Topic: Is it possible to specify the network adapter for multicast?
Replies: 4
Views: 4050

Is it possible to specify the network adapter for multicast?

Is it possible to specify which network adapter is used / being listened to by Ventuz? For the OSC-nodes I can set the Multicast IP and the Port but can't find any setting as to which network adapter is actually being used. What I'm trying to achieve is using the Loopback Adapter for certain events....
by squiggle
08 Oct 2013, 16:37
Forum: How to...
Topic: ...Use LeapMotion in Ventuz
Replies: 23
Views: 18737

Re: ...Use LeapMotion in Ventuz

ask, and ye shall receive :-)
thanks,
sq
by squiggle
09 Sep 2013, 16:15
Forum: Bug Reports
Topic: Event Arguments do not behave as expected
Replies: 1
Views: 7048

Event Arguments do not behave as expected

Here's something that I can't figure out: according to the manual I can use Event-Arguments to discern different events.... very handy to e.g. see which button was pressed: you assign an Argument to each of the Button-Pressed-Events, collect all the Events at one central Event (i.e.: the event can b...
by squiggle
05 Sep 2013, 15:40
Forum: Demo and User Scenes
Topic: Shader Thread
Replies: 29
Views: 29198

Re: Shader Thread

chriss0212 wrote:very nice!! and running on ventuz4 as well!
"Error importing Acrhive -- malformed stream: bad tag" means all of them are Ventuz 4 only, right? Pity -- we won't (be able to) upgrade in the foreseeable future :(

squiggle
by squiggle
05 Sep 2013, 12:24
Forum: General Discussion
Topic: Ventuz and LeapMotion
Replies: 23
Views: 58423

Re: Ventuz and LeapMotion

Hi Eric,

since the Leap is now officially released are you still bound by the NDA? If not it'd be great if you could release your Ventuz/Leap/C# demo.

Thanks in advance,

squiggle
by squiggle
16 Aug 2013, 11:42
Forum: General Discussion
Topic: Most reliable TouchButton-Output?
Replies: 2
Views: 8417

Most reliable TouchButton-Output?

The Touch Button Node's ability to differentiate between "SingleTap" and "TapAndHold" is a great idea in theory, however I constantly run into problems using these outputs. This starts with unreliable Touch Screens, and gets worse with the many different levels of user's "to...
by squiggle
21 Nov 2012, 22:15
Forum: General Discussion
Topic: Recommendation for TripleHead GPU (3x(768x1360))?
Replies: 5
Views: 5432

Re: Recommendation for TripleHead GPU (3x(768x1360))?

Hi Tobi,

thanks for the hint -- we'll check this asap!

sq.
by squiggle
21 Nov 2012, 15:11
Forum: General Discussion
Topic: Recommendation for TripleHead GPU (3x(768x1360))?
Replies: 5
Views: 5432

Re: Recommendation for TripleHead GPU (3x(768x1360))?

Hi Christian, sorry for the late reply -- we ordered a DatapathX4 right after reading your recommendation but I wanted to test it before replying. The tests are done and we're pretty happy with the Datapath -- well worth the money I'd say. POSITIVE: (relatively) inexpensive solution, fairly easy to ...
by squiggle
09 Oct 2012, 14:13
Forum: General Discussion
Topic: Recommendation for TripleHead GPU (3x(768x1360))?
Replies: 5
Views: 5432

Recommendation for TripleHead GPU (3x(768x1360))?

Does anyone have a recommendation for a Graphics Adapter that would support desktop spanning over 3 x 1360x768 in portrait mode (so the resulting screen area would be 2304x1360 px @ 60 Hz) WITHOUT TEARING? I've once tried this with an AMD FirePro V4900 (ATI FireGL), however the tearing was completel...
by squiggle
20 Jun 2012, 10:40
Forum: Feature Requests
Topic: requests and ideas to accelerate production
Replies: 6
Views: 27287

Re: requests and ideas to accelerate production

Reading your suggestions I just realized there's also something else that I'd love to have: Drop-Replace of nodes -- at least in the hierarchy-editor, but possibly also in the content-editor (see below). Example: I placed a rectangle node in the hierarchy editor. Now I realize I'd much rather have a...