thank`s for the quick replay
:thumpup
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 142 matches
- 29 Nov 2018, 11:15
- Forum: General Discussion
- Topic: Geometry renderer - Skinning
- Replies: 2
- Views: 4800
- 29 Nov 2018, 09:56
- Forum: General Discussion
- Topic: Geometry renderer - Skinning
- Replies: 2
- Views: 4800
Geometry renderer - Skinning
Hi there,
i have one question. What is the parameter Skinning under the Geometry Renderer Node good for?
Haven`t found anything in the docs.
tia
i have one question. What is the parameter Skinning under the Geometry Renderer Node good for?
Haven`t found anything in the docs.
tia
- 16 Nov 2018, 14:45
- Forum: Feature Requests
- Topic: Directory Node Folder Count & Names
- Replies: 5
- Views: 3238
Re: Directory Node Folder Count & Names
you can do it by your own with scripting check C# Directory.GetDirectories.
There are many example codes on the internet
There are many example codes on the internet
- 07 Sep 2018, 11:22
- Forum: How to
- Topic: Search Replace Array
- Replies: 9
- Views: 4336
Re: Search Replace Array
Nice solution. Here is a solution with simple ventuz nodes without scripting. Because you can handle the numbers as a indexer for the letters array you not really need a replacement, that`s my thought. The input is a date YYYY - MM - DD format, i only have to split the year number in its parts. The ...
- 07 Sep 2018, 09:02
- Forum: Feature Requests
- Topic: TouchOrbit with easeout functionality
- Replies: 2
- Views: 1907
Re: TouchOrbit with easeout functionality
Sure Karol, i saved the scene with the behavior-apply property disabled. I´ve tried to achive the same behavior as with the damper setup, but i have to use the wrap signed mode and with small touch movement the behavior settings not really visible and the feeling of mass is lost. thank`s (no thnak`s...
- 06 Sep 2018, 13:58
- Forum: Feature Requests
- Topic: TouchOrbit with easeout functionality
- Replies: 2
- Views: 1907
TouchOrbit with easeout functionality
Hi there, it would be nice when the touchorbit node get a easeout functionality on it self. Currently, when you stop rotating a 3d model it immediately stops rotating, would be nicer if it`s smooth out it`s rotation. I know, you can achive this with damper nodes, but only when the wrap mode is set t...
- 23 May 2018, 12:04
- Forum: How to
- Topic: chroma key, keying with ventuz
- Replies: 4
- Views: 3087
Re: chroma key, keying with ventuz
Hi,
this is a effect you can use within the layer, there is no node necessary.
this is a effect you can use within the layer, there is no node necessary.
- 08 Mar 2018, 15:05
- Forum: Ventuz Public Beta
- Topic: Path geo renderer
- Replies: 5
- Views: 7263
Re: Path geo renderer
btw, it would be nice to have a over all path length to animate
- 28 Feb 2018, 19:01
- Forum: Ventuz Public Beta
- Topic: Path geo renderer
- Replies: 5
- Views: 7263
Re: Path geo renderer
thank`s for the hint, that work's
- 26 Feb 2018, 16:15
- Forum: Ventuz Public Beta
- Topic: FBX Import error
- Replies: 12
- Views: 12964
Re: FBX Import error
btw....collada import is fine