Search found 74 matches

by stephen
16 Mar 2016, 12:51
Forum: Bug Reports
Topic: Int Expression and Mover Speed
Replies: 3
Views: 1914

Re: Int Expression and Mover Speed

Hi joschy, this is a completely logical problem. It happens because of the exact behavior of the Mover Node. It generates one value per frame. It does not generate each value once per cycle. Therefore it skips a lot of values (especially when talking about floats). And sometimes, when it is too fast...
by stephen
16 Mar 2016, 12:27
Forum: Bug Reports
Topic: Scene layer does not show exposable values from scene
Replies: 1
Views: 1353

Re: Scene layer does not show exposable values from scene

Hey Sander, currently you find the Exposed Properties of a scene on the Root Node of a Scene Layer. Click the Pencil Icon on the left of the Scene layer to get to its Root Node in the Content Editor. This is how the Layer Node looks in the Content Editor on the Layer Level (no exposed properties on ...
by stephen
18 Jun 2014, 17:04
Forum: General Discussion
Topic: Template that shows old an new data with a transition
Replies: 6
Views: 3428

Re: Template that shows old an new data with a transition

Hi plkmarudny, you're right! I did not consider that. But there is the "System ID" Node, that provides a boolean (flag) describing wether the current Channel is the Preview Channel of the Director. You could use that boolean to block the above logic and use another one only for the preview so that y...
by stephen
18 Jun 2014, 11:11
Forum: General Discussion
Topic: Template that shows old an new data with a transition
Replies: 6
Views: 3428

Re: Template that shows old an new data with a transition

Hi plkmarudny, you are right, that the Director ties Data in a direct connection. But you can build a Logic inside your template, that buffers the Data first, before passing it to the relevant node. You could actually use a Text Buffer to buffer the Texture-URL (or any other Variable) and pass it on...