Never mind, figured out.
It was because I have another instance of V5 running with script editor open.
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 4 matches
- 08 May 2018, 04:19
- Forum: Bug Reports
- Topic: Cannot drag any new node from anywhere
- Replies: 1
- Views: 1814
- 08 May 2018, 03:55
- Forum: Bug Reports
- Topic: Cannot drag any new node from anywhere
- Replies: 1
- Views: 1814
Cannot drag any new node from anywhere
What the title says.
OS: Windows 10 Pro build 10.0.16299
Please let me know what other info you need.
OS: Windows 10 Pro build 10.0.16299
Please let me know what other info you need.
- 10 Apr 2018, 11:50
- Forum: Bug Reports
- Topic: Curious bug on mipmaps
- Replies: 2
- Views: 6168
Re: Curious bug on mipmaps
Screenshot
The only difference between the 2 rows is that the 1st row has GenMipMaps turned on, and the second doesn't.
Resolution of the test images range from 1k to 2k.
mipmap.vzs
The only difference between the 2 rows is that the 1st row has GenMipMaps turned on, and the second doesn't.
Resolution of the test images range from 1k to 2k.
mipmap.vzs
- 08 Apr 2018, 04:39
- Forum: Bug Reports
- Topic: Curious bug on mipmaps
- Replies: 2
- Views: 6168
Curious bug on mipmaps
Hello there. Problem: So on one of our dev machines, we've encountered a very peculiar behavior of the Ventuz renderer where, in a material - texture loader, if we turn off the "GenMipMaps" option, everything appears to be fine, but with the option on (or loaders that do not have that opti...