Hi Ventuzians!
I might be doing something wrong but how to get reflection from SkyBox on Rectangle With Displacement Map?
It works great with VN and PN but doesn't work with Displacement map.
Any suggestions or clarifications?
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 33 matches
- 05 Apr 2019, 16:57
- Forum: How to
- Topic: Displacement Map and Reflection
- Replies: 1
- Views: 1640
- 21 May 2018, 07:38
- Forum: Job Opportunities
- Topic: We are looking for Ventuz Freelancer in Vienna
- Replies: 3
- Views: 10133
Re: We are looking for Ventuz Freelancer in Vienna
Event finished!
Thank you all for participating)
Thank you all for participating)
- 21 May 2018, 07:22
- Forum: How to
- Topic: Scrolling Text from Excel Spreadsheet
- Replies: 2
- Views: 2077
Re: Scrolling Text from Excel Spreadsheet
Hi! One of the solution is to create a Container with Text connected only to one of the cell from an excel spreadsheet. Put all of them under Arrange node. Create a logic that calculates the height for each cell to adjust the scroll each time when you add a cell with the donors name. You have to blo...
- 26 Apr 2018, 09:54
- Forum: Job Opportunities
- Topic: We are looking for Ventuz Freelancer in Vienna
- Replies: 3
- Views: 10133
Re: We are looking for Ventuz Freelancer in Vienna
My bad! Sorry, I made a mistake it dates. Event will be from 1 may 2018 to 11 may 2018u-double-u wrote:too late
- 23 Apr 2018, 07:41
- Forum: Job Opportunities
- Topic: We are looking for Ventuz Freelancer in Vienna
- Replies: 3
- Views: 10133
We are looking for Ventuz Freelancer in Vienna
Hello,
We are looking for Ventuz Freelancer, based in Vienna, Austria, from 01 april 2018 to 11 april 2018 to work on event.
For more details, please contact us on info(at)eventagrate(dot)com
We are looking for Ventuz Freelancer, based in Vienna, Austria, from 01 april 2018 to 11 april 2018 to work on event.
For more details, please contact us on info(at)eventagrate(dot)com
- 28 Mar 2018, 06:45
- Forum: Ventuz Public Beta
- Topic: Beta is Extended - UPDATE YOUR LICENSE!
- Replies: 1
- Views: 5773
Re: Beta is Extended - UPDATE YOUR LICENSE!
Hi Dee,
Thank you!
Thank you!
- 27 Mar 2018, 07:10
- Forum: How to
- Topic: Audio Clip remaining time
- Replies: 4
- Views: 3080
Re: Audio Clip remaining time
I found a solution by using the DateTime node and bind the "seconds" property to a "variable" node. The "changed" event of the "variable" node triggers the "forward" (or backward) property of a "counter" node and the "start" (or ...
- 25 Mar 2018, 14:59
- Forum: General Discussion
- Topic: Ventuz 5.4.0 Released
- Replies: 3
- Views: 7929
Re: Ventuz 5.4.0 Released
I am facing bunch of errors in C# node that was working well on previous version.
Now, compiler doesn't understand word *dynamic* in code.
Any suggestions?
Now, compiler doesn't understand word *dynamic* in code.
Any suggestions?
- 25 Mar 2018, 07:50
- Forum: Feature Requests
- Topic: Audio node with position output
- Replies: 7
- Views: 12296
- 25 Mar 2018, 07:38
- Forum: How to
- Topic: Generating Multiple Geometries
- Replies: 7
- Views: 4183
Re: Generating Multiple Geometries
Hi, Another way to optimize your project is to create sprite sheet texture out of photos on iPad. It could be done by programmer. You can use Mapping : 2D StripMapper and run through all of them using one single image. Also, if you can save the sprite texture in *DDS format from iPad on computer it ...