Search found 121 matches

by Naggar
12 Nov 2019, 11:35
Forum: Feature Requests
Topic: Layer property Filters
Replies: 2
Views: 294

Re: Layer property Filters

That is good information. I didn't know that you could get anything brighter than white material with no light

Thanks a lot! :)
by Naggar
07 Nov 2019, 11:15
Forum: Feature Requests
Topic: Ventuz Configuration: Add output option
Replies: 0
Views: 505

Ventuz Configuration: Add output option

Hello,

Could we have an "Add output" option next to the Add Machine button in V config editor?
Maybe it could be grayed out if no machine is selected, and if a machine is selected it will add an output for that machine only?

Thanks
by Naggar
20 Oct 2019, 07:36
Forum: Feature Requests
Topic: Layer property Filters
Replies: 2
Views: 294

Layer property Filters

Hello Would there be a way to create a filter for Bloom Effect,DoF,AmbientOcclusion? This request is mainly for the bloom effect. Quite often I find myself using Bloom in a 3D Scene with camera animations, but sometimes I need to create a few footage popups in that scene, and I cant really use 3D re...
by Naggar
02 Oct 2019, 10:12
Forum: How to
Topic: Strip loader from Offscreen Render Target
Replies: 0
Views: 394

Strip loader from Offscreen Render Target

Hi..
is there a way to take an offscreen render target to a strip loader in a material and apply it as a sprite sheet for a particle system?

Currently i am only able to load strip loader from file.
by Naggar
16 Sep 2019, 15:42
Forum: Feature Requests
Topic: Depth camera support
Replies: 3
Views: 285

Re: Depth camera support

Thanks..Good to know
by Naggar
10 Sep 2019, 14:14
Forum: Feature Requests
Topic: Depth camera support
Replies: 3
Views: 285

Depth camera support

Hi
Are there any plans to implement support for depth cameras directly into Ventuz without the use of spout or VIO?
by Naggar
21 Jul 2019, 15:34
Forum: Feature Requests
Topic: particles modifier vortex
Replies: 1
Views: 438

Re: particles modifier vortex

Hi guys..

Apparently what I needed already existed and was super easy to do.. just not so easy to find..

3 steps:
1. - add force modifier
2. - Change Shape from Sphere to Axis
3. - Enable Tangential Flag

would've been nice to have someone explain this 6 months ago.
by Naggar
17 Jul 2019, 11:00
Forum: Feature Requests
Topic: Particle System: Force Modifier Custom Shape
Replies: 4
Views: 409

Re: Particle System: Force Modifier Custom Shape

Hi..
thanks for this i didnt even notice that there were other options than sphere in the force modifier.
+1
by Naggar
01 Jul 2019, 10:59
Forum: Feature Requests
Topic: Remap Gizmo
Replies: 0
Views: 450

Remap Gizmo

Hi again

I would like to request a Gizmo for the Remap modifier in particle systems.
More specifically for the Point distance and plane distance sources.

Thanks
by Naggar
01 Jul 2019, 10:17
Forum: Feature Requests
Topic: Particle Trail
Replies: 0
Views: 446

Particle Trail

Hi I was wondering if there is a way to generate a trail mesh/line as a secondary from a particle. So far I can only fake the effect I want to create by making a very high rate of particles from the secondary. This costs a lot of performance if i have too many particles as primary, and it would stil...