Apparently what I needed already existed and was super easy to do.. just not so easy to find..
1. - add force modifier
2. - Change Shape from Sphere to Axis
3. - Enable Tangential Flag
would've been nice to have someone explain this 6 months ago.
Search found 115 matches
Hi I was wondering if there is a way to generate a trail mesh/line as a secondary from a particle. So far I can only fake the effect I want to create by making a very high rate of particles from the secondary. This costs a lot of performance if i have too many particles as primary, and it would stil...
- 22 Apr 2019, 15:20
- Forum: Feature Requests
- Topic: Touch Translation Node Editable Tick Spacing
- Replies: 2
- Views: 145
Hey guys.. I was wondering if we could have tick spacing editable in properties rather than in the "edit behavior" popup. For example scrolling through a set of images where in one gallery path have 8 images, and another path has 10 images.. for this I would need to edit tick spacing depending on th...
I had a question regarding Unity integration into ventuz using VIO. Taking this reference: https://www.ventuz.com/support/help/latest/DevelopmentVIO.html?itm=317 which enables us to get the Unity3d camera and depth buffer inside of ventuz.. Also I checked this video: https://www.youtube.com/watch?v=...