Hey,
Thanks for your report. It'll be fixed in the next release.
Kind regards,
Tammo
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 5 matches
- 10 Jun 2020, 12:10
- Forum: Bug Reports
- Topic: scenedata event issue on triggered from web conf editor
- Replies: 1
- Views: 2228
- 17 Jul 2019, 11:03
- Forum: Feature Requests
- Topic: Artnet Output more than 16 Universes, Custom Pixel/Channel Layout
- Replies: 2
- Views: 3748
Re: Artnet Output more than 16 Universes, Custom Pixel/Channel Layout
While all of those are valid points, may I ask you what exactly you're trying to do? Eg. if possible, use sACN over Artnet. The former is the more mature protocol, and first of all it allows for synchronizing universes with each other so that in a let's say big LED installation all the LEDs get thei...
- 18 Oct 2017, 15:56
- Forum: Ventuz Alpha Discussions
- Topic: Get Data Array from DMX TExture
- Replies: 3
- Views: 6621
Re: Get Data Array from DMX TExture
Hi, What are you trying to do with it? I'm reluctant to just add an output array to that node because it's for DMX output, and having people go "yeah, you need that DMX node to access colors from a texture" isn't really sounding like good software design, is it :) So we also have the new c...
- 18 Oct 2017, 15:53
- Forum: Ventuz Alpha Discussions
- Topic: Enable/Disable Artnet sACN
- Replies: 2
- Views: 6119
Re: Enable/Disable Artnet sACN
Hey, Send/receive is done via the same port, and it needs to be that way because Art-Net (starting from version 3) as well as sACN in multicast mode need some handshaking to support anything beyond basic DMX transmission. So separating send and receive wouldn't really help. Apart from that - even if...
- 24 Aug 2016, 10:02
- Forum: General Discussion
- Topic: Alpha Channel doubles the size & data rate?
- Replies: 1
- Views: 2318
Re: Alpha Channel doubles the size & data rate?
This is one of the peculiarities of the HuffYuv codec - when there's no alpha channel it encodes the image as YUV with 4:2:2 sampling, but as soon as you add alpha it can only encode RGBA 4:4:4 which compresses way worse.
So this behaviour is unfortunate but expected.
Best regards.
Tammo
So this behaviour is unfortunate but expected.
Best regards.
Tammo