please run the installer as Admin since its changing files in the "ProgramData"
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- 11 Jun 2019, 09:37
- Forum: How to
- Topic: How To DDS Textures - New Block Compression
- Replies: 4
- Views: 373
Hey Mathias, you might have the same "issue" like i had a while ago: You look in "C:\Program Files\Adobe\....." and cant see anything like "Adobe Photoshop CC 2019" .. right? The folder still exists ;) its just "like hidden"... Click in the Explorerbar and start to type "Adobe..." and it will show u...
- 03 Jun 2019, 10:51
- Forum: How to
- Topic: Laptops with Nvidia Mosaic (internal display)
- Replies: 2
- Views: 88
You should be able by using the Nvidia Configuration Tool (Rightclick on Desktop) and go for the "Manage 3D Settings" Tab. There you should be able to set "use NVIDIA Processor or something like that as a global setting. Means all Applications will prefer to use the NVIDIA GPU and therefore the mosa...
check in cinema4d in the PReferences window .. -> Ventuz Live Link ... the IP adress / host name of ventuz.. should be empty.. if thats the case try to use 127.0.0.1 or localhost. usally if its on the same machine this field can stay empty. if that doesnt work: reinstall the plugin! Check in %appdat...
The Tracker works, you need to use the reference and increase the ID to match it to the Trackers ID. First set it up in the SteamVR environment and make sure its recognized there. Then use it in Ventuz. But its working, since i use it personally as well and for Camera Tracking fun ;) Regards Dennis ...
Hi, basically you would need to get in contact with sales since you have to pay a kind of "deposit fee" like. this will let you get direct support and help to get your things up and running. we will then provide you with a full documentation, example scenes and direct developer access (by phone and ...
Hi, this seems to be a bug, i need to have a talk with one of our devs. EDITH: the only working solution would be to use either a normal generator or a normal texture wich uses the same normals as the hight/displacement map looks like. e.g. if you use a grayscale texture as displacement, load the sa...