Search found 288 matches

by Dennis
17 Apr 2019, 17:53
Forum: How to
Topic: How to use VIO Node
Replies: 1
Views: 21

Re: How to use VIO Node

Hi, basically you would need to get in contact with sales since you have to pay a kind of "deposit fee" like. this will let you get direct support and help to get your things up and running. we will then provide you with a full documentation, example scenes and direct developer access (by phone and ...
by Dennis
15 Apr 2019, 10:54
Forum: How to
Topic: Displacement Map and Reflection
Replies: 1
Views: 45

Re: Displacement Map and Reflection

Hi, this seems to be a bug, i need to have a talk with one of our devs. EDITH: the only working solution would be to use either a normal generator or a normal texture wich uses the same normals as the hight/displacement map looks like. e.g. if you use a grayscale texture as displacement, load the sa...
by Dennis
13 Mar 2019, 11:12
Forum: Bug Reports
Topic: Ventuz 6.2.1.58 Crash while loading scene
Replies: 4
Views: 85

Re: Ventuz 6.2.1.58 Crash while loading scene

Aloha,

Here is where you can find the settings:
backup_scenes.jpg

Here how a dropdown selection for backups looks like:
autobackup_list.jpg
regArts
Dee

:ugeek:
by Dennis
12 Mar 2019, 13:07
Forum: Feature Requests
Topic: animationend
Replies: 3
Views: 99

Re: animationend

when using a simple control you have to set a value between 0-100 (%) therefore you can get an "end" by your mover or whatever. When you need a trigger from the animation timeline set a keyframe at the end which is ound to an event node... (Drag and drop the event trigger onto the timeline and make ...
by Dennis
08 Mar 2019, 10:20
Forum: General Discussion
Topic: Kona IP - 2110 support
Replies: 1
Views: 68

Re: Kona IP - 2110 support

https://www.ventuz.com/support/help/V4_ ... ndors.html

we do not support IP protocols atm.

regArts
Dee

:ugeek:
by Dennis
25 Feb 2019, 17:53
Forum: How to
Topic: Can text be underlined?
Replies: 1
Views: 56

Re: Can text be underlined?

Hey,

sorry this is sadly not possible.

regArts
Dee

:ugeek:
by Dennis
25 Feb 2019, 17:50
Forum: How to
Topic: output 8K Decklink 8k pro
Replies: 1
Views: 48

Re: output 8K Decklink 8k pro

Hello,

check supported hardware vendors in the user manual.

The 8K is not listed there and Ventuz doesnt support 8K.

regArts
Dee

:ugeek:
by Dennis
25 Feb 2019, 17:45
Forum: General Discussion
Topic: glTF 2.0 Update to the V6.02 release
Replies: 2
Views: 232

Re: glTF 2.0 Update to the V6.02 release

Hey Philipp, personally i use 3dsmax and therefore the Babylon.js script/plugin to export all my animated meshes/models. Everything works fine so far. One of the things you really need to take care of is to limit "maximum vertext per bones to 4". This can be set in any other application as well and ...
by Dennis
13 Feb 2019, 10:07
Forum: How to
Topic: Random Mesh Subsets from Particle System
Replies: 2
Views: 81

Re: Random Mesh Subsets from Particle System

Hello,

i doubt this will work right now for the Mesh.. since even animated meshes are not possible at all..

if this is really not working actually i will create a ticket for it.

Thanks
Dee

:ugeek:
by Dennis
05 Feb 2019, 10:08
Forum: Bug Reports
Topic: Ventuz 6 crash after render to full screen
Replies: 4
Views: 154

Re: Ventuz 6 crash after render to full screen

Hey and welcome to the forums It would be great if you could use the support(at)ventuz.com to get in touch with us and send us some details. Does this crash happen if you just start ventuz and open a new scene (blanc or with rotating ventuz cube) and switch to fullscreen? Or does it happen with a pa...