Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 48 matches
- 08 Jun 2020, 16:28
- Forum: How to
- Topic: VMSClient.Proj method with Path
- Replies: 13
- Views: 8862
Re: VMSClient.Proj method with Path
Hello Karol, Unfortunately your answer does not address the original question nor is it generally correct from what I can see here in my testing: I forgot to mention that the folder where the VPR is located must be configured in the VMS search paths. but in your previous answer you stated that The l...
- 06 Jun 2020, 21:41
- Forum: How to
- Topic: VMSClient.Proj method with Path
- Replies: 13
- Views: 8862
Re: VMSClient.Proj method with Path
Thanks for that suggestion about editing the config.xml file directly, it's the best solution I have so far.
Do you know if there is an equivalent file for the Ventuz 5 VMS? I looked in the Ventuz5 folder and didn't see any.
Do you know if there is an equivalent file for the Ventuz 5 VMS? I looked in the Ventuz5 folder and didn't see any.
- 06 Jun 2020, 05:00
- Forum: How to
- Topic: VMSClient.Proj method with Path
- Replies: 13
- Views: 8862
Re: VMSClient.Proj method with Path
lerou, thanks for your time with this question. Your answer goes against what Karol replied. He says you can use the VPR's full path and it does not need to be in the Ventuz Project so I should not need to deal with VMSClient.Proj. That being said, in my experience, that is not possible. It's the fi...
- 05 Jun 2020, 16:34
- Forum: How to
- Topic: VMSClient.Proj method with Path
- Replies: 13
- Views: 8862
Re: VMSClient.Proj method with Path
When I use VmsClient.Start with a path to a VPR, I get the following error: Ventuz.Remoting4.MachineService.VMSClientResponseException HResult=0x80131500 Message=VMS Command failed: NotAvailable NotAvailable Requested Project not found Source=Ventuz.Kernel.Remoting4 The file path is correct, it is v...
- 17 May 2020, 00:20
- Forum: How to
- Topic: VMSClient.Proj method with Path
- Replies: 13
- Views: 8862
Re: VMSClient.Proj method with Path
I tried using the VMSClient.GetCFG method and it throws the following exception:
'VMS Command failed: NotImplemented
NotImplemented
Command not implemented: GETCFG'
'VMS Command failed: NotImplemented
NotImplemented
Command not implemented: GETCFG'
- 15 May 2020, 00:42
- Forum: How to
- Topic: VMSClient.Proj method with Path
- Replies: 13
- Views: 8862
VMSClient.Proj method with Path
I would like to provide VPRs to our production systems and not have to configure Project paths so I tried using the VMSClient.Proj method to specify my path. The documentation mentions that the Proj(String) command can also be used to examine a project file at a known location on the target system. ...
- 11 May 2020, 17:53
- Forum: How to
- Topic: ventuz.eventson with Remoting4
- Replies: 4
- Views: 2947
Re: ventuz.eventson with Remoting4
Hi Karol, I am actually seeing two events, the first one has a correct IID and the next has the 0000 IID I mentioned: /LBWP/00//.GameFlow.AutoRetract.Event /0000/00//.GameFlow.AutoRetract.Event 0000 IID.png Other updates made to properties in my Scene Data only show up once and without the path in f...
- 11 May 2020, 05:04
- Forum: How to
- Topic: ventuz.eventson with Remoting4
- Replies: 4
- Views: 2947
Re: ventuz.eventson with Remoting4
Thanks Karol, that's working, I am getting the same scene event back through my Cluster's DataItemChanged event.
As far as matching the IID from the DataItemChangedEventArgs with my scene, it's giving me {0000}, the pipe ID. I'd expect that to be the IID of the scene where the change occured?
As far as matching the IID from the DataItemChangedEventArgs with my scene, it's giving me {0000}, the pipe ID. I'd expect that to be the IID of the scene where the change occured?
- 25 Apr 2020, 22:47
- Forum: How to
- Topic: ventuz.eventson with Remoting4
- Replies: 4
- Views: 2947
ventuz.eventson with Remoting4
Hello,
Is there a Remoting4 equivalent to ventuz.eventson? I used to read scene events from the CLI TCP socket and was interested in doing the same with Remoting4.
Thanks for your help,
Etienne Laneville
Is there a Remoting4 equivalent to ventuz.eventson? I used to read scene events from the CLI TCP socket and was interested in doing the same with Remoting4.
Thanks for your help,
Etienne Laneville
- 20 Dec 2019, 21:46
- Forum: How to
- Topic: Remoting: How to differentiate between two outputs
- Replies: 1
- Views: 3082
Re: Remoting: How to differentiate between two outputs
My objective is to get a snapshot of two different outputs using the Cluster.Snapshot method. The pipe parameter of the Snapshot method is the pipe index to take the snapshot from. (e.g. "0000" or "0001") . Since both PortIIDs are 0000, I do not know how to differentiate between ...