Search found 10 matches

by zoidberg
07 Jan 2019, 16:23
Forum: How to
Topic: (C#) How to know when a cluster finished Start()
Replies: 1
Views: 271

(C#) How to know when a cluster finished Start()

Hi Karol, when I`m starting a cluster in a C# programm by calling the Start() method, is there a ClusterState or indicator that the start process was finished? Currently I`m listening to the ClusterState changed event. So first status will be ErrorOffline . If Ventuz isn`t running because it`s still...
by zoidberg
29 Jan 2018, 09:15
Forum: Bug Reports
Topic: SQL TOP & Variable Issue
Replies: 0
Views: 853

SQL TOP & Variable Issue

Hi guys, I have a small issue with using a SQL script node variable to restrict the amount of selected datasets: Here is my query: SELECT AVG(R.ImpactAverage) AS ImpactAverageAll, AVG(R.EconomicalAverage) AS EconomicalAverageAll, AVG(R.CulturalAverage) AS CulturalAverageAll, AVG(R.SocialAverage) AS ...
by zoidberg
30 Jan 2015, 23:35
Forum: How to...
Topic: c# ventuz help
Replies: 2
Views: 1308

Re: c# ventuz help

Hi, sRecognize does not exist: Please check following line in your code: SpeechRecognitionEngine sReconize = new SpeechRecognitionEngine(); The g is missing in sReconize. That`s the reason for this error. sRecognize_SpeechRecognized does not exist: You have to add this method at the end of the scrip...
by zoidberg
30 Jan 2015, 21:32
Forum: How to...
Topic: HitTest
Replies: 4
Views: 2062

HitTest

Hi, I'm currently working on a scene with several rectangles which are flying arround. If one rectangle hits another one, booth should be removed from the scene. My problem right now is, that i have no idea how i can do this hittest in Ventuz4. It's not for an project, just for fun ;-) Would be grea...
by zoidberg
26 Nov 2014, 07:35
Forum: How to...
Topic: Myo DLL update?
Replies: 5
Views: 2030

Re: Myo DLL update?

Hi Shermanpat,

how did you create the C# wrapper class from the c++ myo api?

Regards,
Zoidberg
by zoidberg
02 Aug 2013, 20:23
Forum: Demo and User Scenes
Topic: Oculus Rift
Replies: 8
Views: 4811

Re: Oculus Rift

Hi Erik,

i used the minimal C# Wrapper from Davyloots: https://github.com/davyloots/riftsharp
It delivers the orientation parameters of the Rift. For some simple tests it`s very helpfull.

Regards,
Anton
by zoidberg
31 Jul 2013, 10:25
Forum: Demo and User Scenes
Topic: Oculus Rift
Replies: 8
Views: 4811

Re: Oculus Rift

Hi Christian, your right with the optical distortion shader. Hope they really update the consumer version with high-res displays. The current resultion per eye is nice for first developments, but for customer projects it`s not the "yellow from the egg" ;-) Currently i try to combine it with the Inte...
by zoidberg
31 Jul 2013, 09:45
Forum: Demo and User Scenes
Topic: Oculus Rift
Replies: 8
Views: 4811

Oculus Rift

Hi, received my Oculus Rift DevKit yesterday. Really cool gadget! And yes, it works with Ventuz. No special implementations needed, only a simple stereoscopic 3D project. For Head Tracking or other sensor requests some C++ code is necessary. https://pbs.twimg.com/media/BQe9utSCcAASHo1.jpg:large Rega...
by zoidberg
04 Feb 2013, 11:34
Forum: Demo and User Scenes
Topic: Ventuz controlled by Leap device
Replies: 0
Views: 1938

Ventuz controlled by Leap device

Hi,

received my Leap device last week ;-). Here are my first little Ventuz project.

http://www.youtube.com/watch?v=L9q7zEPY ... e=youtu.be

Regards,
Anton
by zoidberg
22 Jan 2013, 11:18
Forum: Demo and User Scenes
Topic: PS Vita Remote Control for Ventuz
Replies: 0
Views: 1657

PS Vita Remote Control for Ventuz

Used my Playstation Vita to control a Ventuz scene:

http://www.youtube.com/watch?v=ok73LuwZKNg