Hi,
it would be nice to have a round edge shader option. Get nice highlights at the edges without additional geo
thank`s
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 142 matches
- 11 Nov 2019, 23:09
- Forum: Feature Requests
- Topic: Round Edge Shader
- Replies: 0
- Views: 4862
- 04 Nov 2019, 14:53
- Forum: Feature Requests
- Topic: Clear the font cache
- Replies: 2
- Views: 4101
Re: Clear the font cache
Hi Chris,
thanks for your answer, this is already known . It would only a little bit more comfortable
thanks
thanks for your answer, this is already known . It would only a little bit more comfortable
thanks
- 02 Nov 2019, 06:39
- Forum: Feature Requests
- Topic: Clear the font cache
- Replies: 2
- Views: 4101
Clear the font cache
Hi,
it would be nice to have either in the live options or in the configuration editor a button to clear the font cache automatically and generate a clean new one.
thank`s
it would be nice to have either in the live options or in the configuration editor a button to clear the font cache automatically and generate a clean new one.
thank`s
- 19 Oct 2019, 09:09
- Forum: General Discussion
- Topic: Roadmap?
- Replies: 3
- Views: 7119
Re: Roadmap?
Thank´s for your reply. I was inspired for this question from this: Unity3d https://blogs.unity3d.com/2019/09/26/unity-roadmap-unite-copenhagen-2019/https://blogs.unity3d.com/2019/09/26/unity-roadmap-unite-copenhagen-2019/ Modo https://www.youtube.com/watch?v=23licLWMb8Q&t=3737s , https://www.yo...
- 07 Oct 2019, 15:25
- Forum: General Discussion
- Topic: Roadmap?
- Replies: 3
- Views: 7119
Roadmap?
Hi,
are there any plans to give the comunity a roadmap where are you working on and what is expect for the next major releas? This would be very very nice. Most major realtime application do so, why is ventuz so shy? Especially with a maintanance contract that would be a fine move
tia
are there any plans to give the comunity a roadmap where are you working on and what is expect for the next major releas? This would be very very nice. Most major realtime application do so, why is ventuz so shy? Especially with a maintanance contract that would be a fine move
tia
- 02 Oct 2019, 13:45
- Forum: General Discussion
- Topic: Ventuz Licenses & Maintenance
- Replies: 4
- Views: 9394
Re: Ventuz Licenses & Maintenance
Thank`s for the quick repley, done
- 02 Oct 2019, 10:59
- Forum: General Discussion
- Topic: Ventuz Licenses & Maintenance
- Replies: 4
- Views: 9394
Re: Ventuz Licenses & Maintenance
It`s a bit strange when you renew your license, the date of purchase of the first license counts as the start date and not the date of the renewal the license.
- 22 Jan 2019, 18:54
- Forum: General Discussion
- Topic: Ventuz 6.3
- Replies: 2
- Views: 4939
Re: Ventuz 6.3
may be then... accidentally
- 22 Jan 2019, 11:53
- Forum: General Discussion
- Topic: Ventuz 6.3
- Replies: 2
- Views: 4939
Ventuz 6.3
Hi,
on twitter was yesterday a announcement for Ventuz 6.3. Was this a mistake and meant the update to 6.02.03?
tia
on twitter was yesterday a announcement for Ventuz 6.3. Was this a mistake and meant the update to 6.02.03?
tia
- 15 Dec 2018, 20:09
- Forum: Bug Reports
- Topic: Line renderer - remove flat tesselation
- Replies: 0
- Views: 2922
Line renderer - remove flat tesselation
Hi,
the line renderer option, remove flat tesselation doesn`t work when you use a cube with a tesselation grater as 1.
The same with the rect and circle shape.
ciao
the line renderer option, remove flat tesselation doesn`t work when you use a cube with a tesselation grater as 1.
The same with the rect and circle shape.
ciao