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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
FBX Import error
Moderator: Support
FBX Import error
Hi,
I setup a simple 3D scene and exported it as a FBX2018 File. When I try to import it it comes a error message: the fbx file: cheers
I setup a simple 3D scene and exported it as a FBX2018 File. When I try to import it it comes a error message: the fbx file: cheers
3DJo - [Ventuz] freelancer and trainer
Re: FBX Import error
Yes i did forget to add to the manual to have it at least with: FBX 7.3 (2013) exported...
This is also the version i am using to have a 100% working cross interexchange between all autodesk and other suites...
please try again with the named FBX version and you should be fine..
I tried importing the ball with the animation into C4D and re-exported it with 2013... everything was fine.
Thank you
regArts
Dee
This is also the version i am using to have a 100% working cross interexchange between all autodesk and other suites...
please try again with the named FBX version and you should be fine..
I tried importing the ball with the animation into C4D and re-exported it with 2013... everything was fine.
Thank you
regArts
Dee
Re: FBX Import error
sorry, not realy for me...
Only cam and light is imported. I imported the exported cinema fbx in maya and modo and there it is ok.
Cinema file and exported fbx from cinema:
Only cam and light is imported. I imported the exported cinema fbx in maya and modo and there it is ok.
Cinema file and exported fbx from cinema:
3DJo - [Ventuz] freelancer and trainer
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- Posts: 172
- Joined: 03 Dec 2014, 15:46
Re: FBX Import error
FBX import does not work right. As Joshy said, only the camera and the light get imported.
Re: FBX Import error
Hello ..
again:
please make sure to use FBX 2013 (7.3) as export version... nothing else...
The issue is with Assimp and not Ventuz... the same goes for interexchange between autodesk software, the newer versions of FBX have big issues. If you try to use the newer FBX version between maya, max, modo and so on you will encounter issues as well.. except you use the 7.3. Sometimes there is an issue.. sometimes on another feature.. sometimes it works..
But where we (including me as 3DSMax Guru) can be sure is : with 2013 7.3 you got at least nearly no issues/problems ...
Best regards
Dee
again:
please make sure to use FBX 2013 (7.3) as export version... nothing else...
The issue is with Assimp and not Ventuz... the same goes for interexchange between autodesk software, the newer versions of FBX have big issues. If you try to use the newer FBX version between maya, max, modo and so on you will encounter issues as well.. except you use the 7.3. Sometimes there is an issue.. sometimes on another feature.. sometimes it works..
But where we (including me as 3DSMax Guru) can be sure is : with 2013 7.3 you got at least nearly no issues/problems ...
Best regards
Dee
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- Posts: 172
- Joined: 03 Dec 2014, 15:46
Re: FBX Import error
First of all, great that C4D Liove Link works pretty well,
But FBX import does not. At least not for me.
Even a simple cube with a green color as texture does not get imported.
Weird enough that FBX 7.3 is last recommended version. I don't know what is going on there with these "standards".
But FBX import does not. At least not for me.
Even a simple cube with a green color as texture does not get imported.
Weird enough that FBX 7.3 is last recommended version. I don't know what is going on there with these "standards".
Re: FBX Import error
as soon as you confirm that error message .. it is correctly imported .. right?
also with green color?
if not could you please post the c4d file here ?
thanks
dee
also with green color?
if not could you please post the c4d file here ?
thanks
dee
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- Posts: 172
- Joined: 03 Dec 2014, 15:46
Re: FBX Import error
Hi again,
..Yes and no. I tried it again today. The green color does not come with it. Only when checking textures as well on export.So you could say it works.
But when I have a real texture applied in cinema or even a normal map etc, they dont get imported. I have to find and load them manually.
I get the message "geometry import error - unable to handle scheme of..."
The same file exported as a collada 1.5 (and 1.4) does get imported with the texture, but then again here the uv-mapping seems to get lost.
So I will stick to live-link for now.
cheers
..Yes and no. I tried it again today. The green color does not come with it. Only when checking textures as well on export.So you could say it works.
But when I have a real texture applied in cinema or even a normal map etc, they dont get imported. I have to find and load them manually.
I get the message "geometry import error - unable to handle scheme of..."
The same file exported as a collada 1.5 (and 1.4) does get imported with the texture, but then again here the uv-mapping seems to get lost.
So I will stick to live-link for now.
cheers
Re: FBX Import error
Hey,
can you provide all original files please.. so i can read out the files on my own and fix that for the release
regArts
Dee
can you provide all original files please.. so i can read out the files on my own and fix that for the release
regArts
Dee