I'm posting to ask if any Ventuz users have made use of the newer SVG functionality in Ventuz 5? I'm working on a project that is using a lot of assets from Adobe Illustrator and I'm wanting to keep as much as I can in a vector format. So I'm looking to export parts of the imagery into SVG files for manipulation in Ventuz as textures. Anyone have any issues or advice regarding using the SVG Layer and SVG Loader?
Thanks!
Ryan
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Using SVG Files As Textures
Moderator: Support
Re: Using SVG Files As Textures
Hi RCAndrus,
Actually I'm trying to export an SVG file from Illustrator 22.1 which is the latest version and it just fails when I import using the SVG Loader node.
Anyone has a thought on why that is? I'm trying bunch of different option in the export window inside illustrator but I can't get it to work.
Cheers,
Actually I'm trying to export an SVG file from Illustrator 22.1 which is the latest version and it just fails when I import using the SVG Loader node.
Anyone has a thought on why that is? I'm trying bunch of different option in the export window inside illustrator but I can't get it to work.
Cheers,
Daniel
Professional 3D Integrator
Professional 3D Integrator
Re: Using SVG Files As Textures
Just saw that the SVG Loader is outputting an error :
12:15 PM 2018-04-12 Error : (SVG Loader): SVG to Texture Error: ColorBlend object that was set is not valid.Position's last element must be equal to 1.0. ColorBlend objects must be constructed with the same number of positions and color values. Positions must be between 0.0 and 1.0, 1.0 indicating the last element in the array.
I'm not sure how to fix this problem...
12:15 PM 2018-04-12 Error : (SVG Loader): SVG to Texture Error: ColorBlend object that was set is not valid.Position's last element must be equal to 1.0. ColorBlend objects must be constructed with the same number of positions and color values. Positions must be between 0.0 and 1.0, 1.0 indicating the last element in the array.
I'm not sure how to fix this problem...
Daniel
Professional 3D Integrator
Professional 3D Integrator
Re: Using SVG Files As Textures
Hi thanks for the report,
could you please send me the SVG ? that would be great! Thanks...
maybe its simply out of the canvas or something like that.. and we could fix that asap...
thanks again and regArts
Dee
could you please send me the SVG ? that would be great! Thanks...
maybe its simply out of the canvas or something like that.. and we could fix that asap...
thanks again and regArts
Dee
Re: Using SVG Files As Textures
Also Vx has SVG import natively now via the path node.