I was wondering, as we still very often get mixed responses, what is best used, PNG files or DDS for Images & Textures?
We have always used DDS, then moved to PNGs for some reason and I wanted to know what the community actually says.
go back to DDS, or stay with PNG?
Thanks,
-Alex
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
DDS vs PNG
Moderator: Support
Re: DDS vs PNG
My 2 cents: As long as I don't have to use DDS, I stick to PNG. The workflow is easier as all applications can handle it. And it compresses lossless. I switch to DDS when I have memory restrictions (think of a gallery with hundreds of images, non-alpha DDS is 1/8 the size of PNG) or I need fast loading times (like a dynamic gallery where you can swipe through images and need to reload them quickly). So as long as memory and performance are ok, I avoid DDS.
Best,
rou
Best,
rou