Alpha Channel doubles the size & data rate?
Posted: 23 Aug 2016, 14:23
I was playing around with outputting from Ventuz with a Huffy codec. Now that Ventuz correctly supports the alpha channel I decided to do some tests.
My thinking must be totally wrong as I thought that with no alpha channel it would be 24 bits of data. RGB or YUV with 8 bits each. Adding an alpha channel would be another 8 bits so data rate and file size would be about 1/3rd bigger. Why when I render out is the alpha version twice the file size?
When I use the animation codec it is only about a 1/3 larger.
Regards
Peter
My thinking must be totally wrong as I thought that with no alpha channel it would be 24 bits of data. RGB or YUV with 8 bits each. Adding an alpha channel would be another 8 bits so data rate and file size would be about 1/3rd bigger. Why when I render out is the alpha version twice the file size?
When I use the animation codec it is only about a 1/3 larger.
Regards
Peter