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Best workflow in orginizing in Ventuz, Any suggestion?

Posted: 21 Apr 2016, 16:51
by kberraho
when it comes to organizing my scene i find myself debating which node to use, sometimes i use a content container,
other times i use a Hierarchy Container, Even a Group node. but every one of these i tend to replace it with an Axis node at the end, this allows me to move, rotate and scale. Any suggestion? thanks