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Making of a gradient underground

Q and A about functionality and how to solve a special task for your application.

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Marko

Making of a gradient underground

Post by Marko » 21 Feb 2013, 14:58

Hi,
for my imported 3d object I do need an underground which borders hide into background (in that case black).
Until now I didn´t found out how to do that?
Do I need a gradient alpha mask to put it on a simple geometry ventuz object or is there a node in Ventuz which has a gradient function implemented (e.g. like in photoshop)?
Thanks.
Cheers Marko
Attachments
Gradient.jpg

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Daniel Willer
Posts: 309
Joined: 06 Jan 2012, 18:12

Re: Making of a gradient underground

Post by Daniel Willer » 21 Feb 2013, 15:57

Yes You would need a texture with a simple gradient and add it to simple geometry.

Marko

Re: Making of a gradient underground

Post by Marko » 22 Feb 2013, 08:50

Thanks!
Attachments
gradient.jpg

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