Hi,
for my imported 3d object I do need an underground which borders hide into background (in that case black).
Until now I didn´t found out how to do that?
Do I need a gradient alpha mask to put it on a simple geometry ventuz object or is there a node in Ventuz which has a gradient function implemented (e.g. like in photoshop)?
Thanks.
Cheers Marko
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Making of a gradient underground
Moderator: Support
- Daniel Willer
- Posts: 309
- Joined: 06 Jan 2012, 18:12
Re: Making of a gradient underground
Yes You would need a texture with a simple gradient and add it to simple geometry.