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Ventuz 5.3 UV distort

Q and A about functionality and how to solve a special task for your application.

Moderator: Support

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Avisak
Posts: 16
Joined: 16 Feb 2016, 21:27

Ventuz 5.3 UV distort

Post by Avisak » 29 May 2017, 13:49

Hey guys, great work on 5.3!

I just watched Youtube video Ventuz 5.3: What's new! and tryied to replicate UV distortion effect, but I dont seem to be able to get any distortion whatsoever.
Is there some fundamental mistake Iam doing? Thanks ;-)

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Dennis
Posts: 384
Joined: 08 Jun 2015, 11:29

Re: Ventuz 5.3 UV distort

Post by Dennis » 29 May 2017, 14:19

Hi,

Basically:

The Texture which should be distorted need to know THAT it should be distorted...
Therefore you set for the 1st MaterialStage (The Image) the UV0 to be "2D Mapping -> UV Distort":
uvdistort.png
uvdistort.png (27.95 KiB) Viewed 2305 times
Then you add the Distortion Material Stage..

Please have a look into the Usermanual as well hover over the Material Node, press F1 to bring up the interactive example: "Interactive example for Advanced Texture Mapping".
Hope this helps a bit..

Best RegArts
Dee
:ugeek:

Avisak
Posts: 16
Joined: 16 Feb 2016, 21:27

Re: Ventuz 5.3 UV distort

Post by Avisak » 29 May 2017, 14:27

Ha, I totally missed that little detail. Thanks :) I hope this helps others as well.

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