Hi,
There is a still a bug with pasting container content which was picked up in V4:
http://forum.ventuz.com/viewtopic.php?f=22&t=3704
Attached is a new scene that highlights this. If you make a change in Item1, copy it, select Item2 and "Paste Container Contents" it removes the Data Scheme for that item in the SceneData.
Is this on your fix list?
Thanks,
Joe
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Copying/Pasting Container Content
Moderator: Support
- Joe Styles
- Posts: 82
- Joined: 19 Jan 2012, 12:10
- Location: UK
- Contact:
Copying/Pasting Container Content
Joe Styles
Kinetic Pixel
Kinetic Pixel
- Joe Styles
- Posts: 82
- Joined: 19 Jan 2012, 12:10
- Location: UK
- Contact:
Re: Copying/Pasting Container Content
helps if I attach the archive!
- Attachments
-
- Container Items with scene data.vza
- (132.04 KiB) Downloaded 232 times
Joe Styles
Kinetic Pixel
Kinetic Pixel
Re: Copying/Pasting Container Content
Hi,
this is not a bug! It completely follows the logic of how "pasting container content" works.
You copy the content from one container to another. So if your nodes are connected to Scene Data Item1, then this is what you copy.
If you want to connect the properties to different Scene Data Channels, you have to expose them and bind them from the container to the Scene Data. As always with interface containers...
Cheers,
Götz
this is not a bug! It completely follows the logic of how "pasting container content" works.
You copy the content from one container to another. So if your nodes are connected to Scene Data Item1, then this is what you copy.
If you want to connect the properties to different Scene Data Channels, you have to expose them and bind them from the container to the Scene Data. As always with interface containers...
Cheers,
Götz
- Joe Styles
- Posts: 82
- Joined: 19 Jan 2012, 12:10
- Location: UK
- Contact:
Re: Copying/Pasting Container Content
I see. That makes more logical sense build your interface and connect to the scene data. Then all the links are kept when you paste container content.
Just a new way of working rather using the old externals model
Thanks!
Joe
Just a new way of working rather using the old externals model
Thanks!
Joe
Joe Styles
Kinetic Pixel
Kinetic Pixel