Opening a project I just did with V4 in V5 I'm noticing that when I enable my cluster configuration the GPU load increases dramatically from ~20 to >600%. Also when switching the layout between no layout and my special layout the statistics seem to shrink a bit.
Could it be that Ventuz now forces to render the resolution of the specified cluster and scaling it down to fit my monitor? I can imagine my development system not being strong enough to run the project compared to production machines.
Is this by design or a bug, I do not really know.. I certainly could imagine it would be nice to have the option to verify that the project also runs in the actual resolution!
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Fullscreen renders at actual cluster resolution?
Moderator: Support
Re: Fullscreen renders at actual cluster resolution?
Ah I noticed that I had multisampling turned to best and changed that to None (like I had in my V4) and that reduced my GPU load drastically again.
However now I notice that my 'gap' in my Layout where I do not have LED tiles is misplaced on the fullscreen preview and the darker area now strikes thru the active area. The preview is correct in non-fullscreen mode.
However now I notice that my 'gap' in my Layout where I do not have LED tiles is misplaced on the fullscreen preview and the darker area now strikes thru the active area. The preview is correct in non-fullscreen mode.
- Dierk Ohlerich
- Posts: 74
- Joined: 10 Jul 2012, 09:01
- Location: Hamburg, Germany
Re: Fullscreen renders at actual cluster resolution?
Go to the statistics icon, and enable the statistics and then layer processing. This will show exactly what rendertarget-sizes are used for rendering and the layering / postprocessing. Please send a screenshot so we can analyse.
-- Dierk Ohlerich
Re: Fullscreen renders at actual cluster resolution?
Hi Dierk,
Please find attached a zipfile with the layout setup, images with the preview, and a scene archive hopefully that also helps to reproduce the issue
Thanks,
Sander
Please find attached a zipfile with the layout setup, images with the preview, and a scene archive hopefully that also helps to reproduce the issue
Thanks,
Sander
- Attachments
-
- BadRender.zip
- Zip with the stuff
- (1.48 MiB) Downloaded 256 times