hi,
it would be so nice if we would have the chance to set a nested animation in the upper animation to original length! it is really annoying to calculate the length for the animation. something like right click on the green bar and an option for "set to original length"
thx and greetz
christian
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
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Automatic length of nested animations
Moderator: Support
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Re: Automatic length of nested animations
+1
Edit: Just opened feature ticket #7408
Edit: Just opened feature ticket #7408
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Re: Automatic length of nested animations
perfect...thx!
especialy for c4d imported mesh animations this is an extremly important feature. if the framerate of the animation is not correct because of time scaling animations become jerky.
greets
christian
especialy for c4d imported mesh animations this is an extremly important feature. if the framerate of the animation is not correct because of time scaling animations become jerky.
greets
christian
- Daniel Willer
- Posts: 309
- Joined: 06 Jan 2012, 18:12
Re: Automatic length of nested animations
Check V5.1
FEATURE F7408 Embedded Animation channels display their original size for easy speed adjustments.
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Re: Automatic length of nested animations
Hi Daniel,
Nice! But of course i have an additional feature request
Something like right Klick on the Animation: set to original length
Greets
Christian
Nice! But of course i have an additional feature request
Something like right Klick on the Animation: set to original length
Greets
Christian
- Daniel Willer
- Posts: 309
- Joined: 06 Jan 2012, 18:12
Re: Automatic length of nested animations
Hey Chris,
If we would do so what should happen? imagine there are multiple channels with serveral keyframes and one nested control.
What should happen with the rest of the animation whenever the nested animation is set to its original lenght?
Daniel
If we would do so what should happen? imagine there are multiple channels with serveral keyframes and one nested control.
What should happen with the rest of the animation whenever the nested animation is set to its original lenght?
Daniel
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Re: Automatic length of nested animations
Hi Daniel,
if you have keyframes in this channel right from this of course they have to move... or just the keyframe right from this could move... could be solved by a drop down.
-> right click -> set animation to original length -> choose between move all keyframes/ move just next keyframe
Sounds easy
Greets
Christian
if you have keyframes in this channel right from this of course they have to move... or just the keyframe right from this could move... could be solved by a drop down.
-> right click -> set animation to original length -> choose between move all keyframes/ move just next keyframe
Sounds easy
Greets
Christian