I know that Ventuz doesn't support vertex animation but the geometry batch import would be a nice tool
I animated a flag and I'm importing the obj sequence one by one...350 frames...
Regards
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Geometry Batch import
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Re: Geometry Batch import
Please search the forum. There are A LOT of topics already about how to do it.
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- Joined: 16 Mar 2012, 19:01
Re: Geometry Batch import
I've searched for the help in the forum, in fact I installed the obj script.
but how to import/convert a sequence of obj files in Ventuz?
but how to import/convert a sequence of obj files in Ventuz?
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- Posts: 169
- Joined: 16 Mar 2012, 19:01
Re: Geometry Batch import
ok I did it!
here the answer:
http://www.scriptspot.com/3ds-max/scrip ... portimport
the script discussed here
http://forum.ventuz.com/viewtopic.php?f ... h&start=10
does half the job
was precious your post in the previous forum, it was the key: subset
Soon a video that will explain the entire process.
Thanks
here the answer:
http://www.scriptspot.com/3ds-max/scrip ... portimport
the script discussed here
http://forum.ventuz.com/viewtopic.php?f ... h&start=10
does half the job
was precious your post in the previous forum, it was the key: subset
Soon a video that will explain the entire process.
Thanks
Re: Geometry Batch import
ty for linking your solution