At the Value Buffer with input "object" (to buffer an array for example) everything behind the buffer is not validated anymore. Even if you press "pass" manually.
The "Changed" event of the Buffer also does not fire.
Wehn you add a second input with type string for example and connect it to the same array the "Changed" Evend is fired, but the nodes behind the object output are still not validated.
See the attached vza...
Grüße, Eric
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
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Value Buffer Validation
Moderator: Support
Value Buffer Validation
- Attachments
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- buffer.vza
- (11.61 KiB) Downloaded 237 times
Re: Value Buffer Validation
Hi Eric,
that might happen because it the input to the value buffer is of type Int Array and not of type Object.
When I input a Ventuz Object - for example from a Value Switch, the validation works.
We will check that issue.
For now, if you want to pass an array, you can do it as a string.
I attached a scene...
Cheers,
Götz
that might happen because it the input to the value buffer is of type Int Array and not of type Object.
When I input a Ventuz Object - for example from a Value Switch, the validation works.
We will check that issue.
For now, if you want to pass an array, you can do it as a string.
I attached a scene...
Cheers,
Götz
- Attachments
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- bufferG.vzs
- (18.76 KiB) Downloaded 241 times