Hi,
I know this is kind of a duplicate of this topic, but that one only mentions the stencil and Ventuz never commented. Maybe this time?
We use the viewport node A LOT. And we need it back. Actually we need it improved. The old one clamped at 100% for width and height.
Please bring it back and allow any scale.
Thank you
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Bring Viewport Node back
Moderator: Support
Re: Bring Viewport Node back
Hey,
couldnt you solve this issue by using the offscreen render target ? nuff said![Smile :)](./images/smilies/icon_e_smile.gif)
regArts
Dee
![Uber Geek :ugeek:](./images/smilies/icon_e_ugeek.gif)
couldnt you solve this issue by using the offscreen render target ? nuff said
![Smile :)](./images/smilies/icon_e_smile.gif)
regArts
Dee
![Uber Geek :ugeek:](./images/smilies/icon_e_ugeek.gif)
Re: Bring Viewport Node back
No. Why have a full screen overdraw when I just want to manipulate the viewport transformation that's always performed anyway?
Re: Bring Viewport Node back
Yes, the viewport is very usefull I also think.
viewport can clean z-buffer, clean Stencil very easy!
viewport can clean z-buffer, clean Stencil very easy!
Re: Bring Viewport Node back
Hi all,
How to clear Zbuffer without this Viewport Background node please ?
Rob
How to clear Zbuffer without this Viewport Background node please ?
Rob