Hello Ventuzians!
THE FORUMS ARE CLOSED!

Please join our discord server HERE!! << click me :D

We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server

Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!

Multple Layers in scene port

Post requests for new features to this forum group. Any suggestion to expand the possibilities of Ventuz are welcome.

Moderator: Support

Post Reply
User avatar
Robert
Posts: 318
Joined: 21 Jan 2012, 09:25
Location: Toulouse - France
Contact:

Multple Layers in scene port

Post by Robert » 24 Mar 2016, 15:58

Hi all,

Congratulations for your work on ventuz 5 !

It's not possible to use more than one layer in a nested scene. Is it by design or is it because of a technical constraint?

thx

Rob

User avatar
Dennis
Posts: 384
Joined: 08 Jun 2015, 11:29

Re: Multple Layers in scene port

Post by Dennis » 24 Mar 2016, 15:59

There is a difference by using a SCENE PORT and SCENE LAYER -

when using the scene PORT - all layers except the first are not shown
when using the SCENE LAYER - everything should work as expected

best regArts
Dee

:ugeek:

User avatar
Karol
Posts: 640
Joined: 10 Jan 2012, 12:07

Re: Multple Layers in scene port

Post by Karol » 29 Mar 2016, 11:36

Btw. this is by design!
Layer Blending/FX/PostProcessing works only at the scene root. Loading a scene with multiple layers somewhere to the scene-tree via the SCENEPORT node breaks this mechanism and that's why only the first layer is rendered - without effects.

Best Regards
Karol

User avatar
Robert
Posts: 318
Joined: 21 Jan 2012, 09:25
Location: Toulouse - France
Contact:

Re: Multple Layers in scene port

Post by Robert » 04 Apr 2016, 18:29

Thx

Post Reply