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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Presenter size & Mesh sequence
Moderator: Support
Presenter size & Mesh sequence
Hi! Is there a size limit for V5 Presenter? And if so, can i load mesh sequence from file dynamicly?
Re: Presenter size & Mesh sequence
Hi and welcome to the forums,
what do you mean by "a limit for the V5 Runtime" ? A limit for a mesh sequence? Yes, your RAM
Per default, a mesh loader loads the mesh sequence into the GPU Memory. You can set a bool in the Meshloader Node to load the sequence into the CPU (Ram), therefore your got your 8,16,32,..128GB Ram available for your mesh sequence.
Basically you COULD load a mesh into the mesh loader dynamically, but i would strongly NOT SUGGEST this! Your Presentation will stall 100%!!!!
I tried it even with basic geometries and your scene will definitely stall!
Hope this helps a bit....
RegArts
Dee
what do you mean by "a limit for the V5 Runtime" ? A limit for a mesh sequence? Yes, your RAM
Per default, a mesh loader loads the mesh sequence into the GPU Memory. You can set a bool in the Meshloader Node to load the sequence into the CPU (Ram), therefore your got your 8,16,32,..128GB Ram available for your mesh sequence.
Basically you COULD load a mesh into the mesh loader dynamically, but i would strongly NOT SUGGEST this! Your Presentation will stall 100%!!!!
I tried it even with basic geometries and your scene will definitely stall!
Hope this helps a bit....
RegArts
Dee
Re: Presenter size & Mesh sequence
Thank you! But i mean size on a disk. Mesh sequences requires a lot of space, and as a result my presenter will be very heavy (aproximately above 10 Gb).
Re: Presenter size & Mesh sequence
VPRs can be big files since V5. However I'd always externalize large files. Otherwise a simple change to the scene will result in exporting and copying a large file. So yes, you can externalize the mesh. Once imported it should be a .vzm file. In your scene you don't enter the name directly but use a URL node instead. Set it to FILE scheme and put in the relative path (for instance .\Geometies\my.vzm). Use the file location for your mesh node. See attached image.
Note: yes, your scene will stall when loading a mesh dynamically. But as I understand you don't want to change the mesh but only have it as an external file.
Note: relative path means relative to the project file or the VPR. So in designer having the path .\Geometries\my.vzm will work. Once you create a VPR you need to put a directory next to the VPR that is called Geometries and includes the test.vzm. You could also use an absolute path.
cheers,
rou
Note: yes, your scene will stall when loading a mesh dynamically. But as I understand you don't want to change the mesh but only have it as an external file.
Note: relative path means relative to the project file or the VPR. So in designer having the path .\Geometries\my.vzm will work. Once you create a VPR you need to put a directory next to the VPR that is called Geometries and includes the test.vzm. You could also use an absolute path.
cheers,
rou
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