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VR Audio?

Q and A about functionality and how to solve a special task for your application.

Moderator: Support

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u-double-u
Posts: 172
Joined: 03 Dec 2014, 15:46

VR Audio?

Post by u-double-u » 06 Sep 2017, 18:02

Hi,
is it already possible or wouldn't it be a nice feature to have the choice to pan audio according to the headset-angle regarding the audiosource?
And/or is it possible to place/attach audio-clips to objects or somewhere in the VR-room?
Could be very interesting.
cheers

User avatar
Dennis
Posts: 384
Joined: 08 Jun 2015, 11:29

Re: VR Audio?

Post by Dennis » 07 Sep 2017, 08:27

Hello,

3D Positional Audio is not possible atm.

You could create a logic and read out the angle of the HMD and adjust the "Balance" of an audioclip to mimic the position of the sound...

RegArts
Dee

:ugeek:

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