Hi,
is it already possible or wouldn't it be a nice feature to have the choice to pan audio according to the headset-angle regarding the audiosource?
And/or is it possible to place/attach audio-clips to objects or somewhere in the VR-room?
Could be very interesting.
cheers
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
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VR Audio?
Moderator: Support
Re: VR Audio?
Hello,
3D Positional Audio is not possible atm.
You could create a logic and read out the angle of the HMD and adjust the "Balance" of an audioclip to mimic the position of the sound...
RegArts
Dee
3D Positional Audio is not possible atm.
You could create a logic and read out the angle of the HMD and adjust the "Balance" of an audioclip to mimic the position of the sound...
RegArts
Dee