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Global camera for multiple 3D layers

Q and A about functionality and how to solve a special task for your application.

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resetna
Posts: 5
Joined: 27 Oct 2013, 13:11

Global camera for multiple 3D layers

Post by resetna » 03 May 2016, 15:24

Hello!
How can apply my global scene camera to multiple 3D layers? I have a 3D scene with several 3D layers, all of them have its own effects settings and blending options. I can place camera node only in hierarchy of one of these layers and this camera will work only for the objects of this layer. But how can I apply camera globally?
Thank you!

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Götz_B
Posts: 180
Joined: 21 May 2013, 13:01

Re: Global camera for multiple 3D layers

Post by Götz_B » 03 May 2016, 16:03

Hi,

on the Layer Root where you select your Camera, open the drop down. There you'll see two categories:
'Local Cameras' shows you the cameras in that Layer.
'3D Layers' shows you the names of other 3D Layers in the scene.

What that does: select a local camera, and the layer will use that camera node. Select another 3d Layer and the layer will apply the camera that is selected on this layer.

Example:
3DLayer named 'A' holds two camera nodes (Camera1 and Camera2). On Layer 'A' select 'Local Cameras' Camera1.
On 3DLayer named 'B' select '3DLayers' 'A' . Now 'B' will listen to the selection you made on 'A'. Means it will now use Camera1, but when you switch to Camera2 on 'A', 'B' will also use Camera2

Götz

resetna
Posts: 5
Joined: 27 Oct 2013, 13:11

Re: Global camera for multiple 3D layers

Post by resetna » 03 May 2016, 18:19

Perfect, thank you much!

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