Hello!
How can apply my global scene camera to multiple 3D layers? I have a 3D scene with several 3D layers, all of them have its own effects settings and blending options. I can place camera node only in hierarchy of one of these layers and this camera will work only for the objects of this layer. But how can I apply camera globally?
Thank you!
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Global camera for multiple 3D layers
Moderator: Support
Re: Global camera for multiple 3D layers
Hi,
on the Layer Root where you select your Camera, open the drop down. There you'll see two categories:
'Local Cameras' shows you the cameras in that Layer.
'3D Layers' shows you the names of other 3D Layers in the scene.
What that does: select a local camera, and the layer will use that camera node. Select another 3d Layer and the layer will apply the camera that is selected on this layer.
Example:
3DLayer named 'A' holds two camera nodes (Camera1 and Camera2). On Layer 'A' select 'Local Cameras' Camera1.
On 3DLayer named 'B' select '3DLayers' 'A' . Now 'B' will listen to the selection you made on 'A'. Means it will now use Camera1, but when you switch to Camera2 on 'A', 'B' will also use Camera2
Götz
on the Layer Root where you select your Camera, open the drop down. There you'll see two categories:
'Local Cameras' shows you the cameras in that Layer.
'3D Layers' shows you the names of other 3D Layers in the scene.
What that does: select a local camera, and the layer will use that camera node. Select another 3d Layer and the layer will apply the camera that is selected on this layer.
Example:
3DLayer named 'A' holds two camera nodes (Camera1 and Camera2). On Layer 'A' select 'Local Cameras' Camera1.
On 3DLayer named 'B' select '3DLayers' 'A' . Now 'B' will listen to the selection you made on 'A'. Means it will now use Camera1, but when you switch to Camera2 on 'A', 'B' will also use Camera2
Götz
Re: Global camera for multiple 3D layers
Perfect, thank you much!