async movie texture
Posted: 12 Jan 2016, 17:06
We have a movie that is loading updating to load a next movie by changing the URI. The load of the movie takes a little to long and is causing render stalls so we figured we turn on async. Now the renderer continues but the movie texture is briefly white (while loading the new texture).
Could this be changed such that while loading a new movie the texture is only updated when the movie is ready and the last frame from the last movie remains in the texture during reload? That way the only noticeable change would be a short freeze on the old movie but we wouldn't see the white flash.
Could this be changed such that while loading a new movie the texture is only updated when the movie is ready and the last frame from the last movie remains in the texture during reload? That way the only noticeable change would be a short freeze on the old movie but we wouldn't see the white flash.