Page 1 of 1

HLSL node loses bindings on edit

Posted: 13 Aug 2015, 14:08
by lerou
Hi,

so you've got your shader node with 50 parameters bound to other nodes. You edit the shader, upload it and on random occasion your HLSL node will lose all(!) bindings.

rou

Re: HLSL node loses bindings on edit

Posted: 14 Aug 2015, 10:52
by Karol
So it is not possible to reproduce it?

Re: HLSL node loses bindings on edit

Posted: 14 Aug 2015, 12:57
by lerou
unfortunately not. I thought it happens if you change some of the shader's parameters and therefore the interface... but it sometimes happens on a simple code change :/