HLSL node loses bindings on edit

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HLSL node loses bindings on edit

Postby lerou » 13 Aug 2015, 14:08

Hi,

so you've got your shader node with 50 parameters bound to other nodes. You edit the shader, upload it and on random occasion your HLSL node will lose all(!) bindings.

rou
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Re: HLSL node loses bindings on edit

Postby Karol » 14 Aug 2015, 10:52

So it is not possible to reproduce it?
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Re: HLSL node loses bindings on edit

Postby lerou » 14 Aug 2015, 12:57

unfortunately not. I thought it happens if you change some of the shader's parameters and therefore the interface... but it sometimes happens on a simple code change :/
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