Hi,
I create a new project, and then create a new layout. But when I export it to vpr, it always crash if I select the layout. But if there's no layout , it just open correct.
The crash information is like this.
My Ventuz vision is 4.05.00
Best Regards
Drac Zhang
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Layout crash
Moderator: Support
Re: Layout crash
Hi Drac Zhang!
With 'layout' do you mean a Layout Scene? What are the exact steps for a reproduce?
Could you send the Error Report if it happens again or post the whole call-stack?
Best Regards
Karol
With 'layout' do you mean a Layout Scene? What are the exact steps for a reproduce?
Could you send the Error Report if it happens again or post the whole call-stack?
Best Regards
Karol
Re: Layout crash
Hi Karol,
I use another two machine test it and all these happened the same thing.
And this is error message the Chinese sentence means "Object reference not set t oan instance of an object"
I upload the test.vpa also.
If export with Stage Edit - Select Current layout - 1080P, the vpr will crash. But if the layout is Default, the vpr is all correct.
Best Regard
Drac Zhang
I use another two machine test it and all these happened the same thing.
And this is error message the Chinese sentence means "Object reference not set t oan instance of an object"
I upload the test.vpa also.
If export with Stage Edit - Select Current layout - 1080P, the vpr will crash. But if the layout is Default, the vpr is all correct.
Best Regard
Drac Zhang
- Attachments
-
- test.vpa
- (13.4 KiB) Downloaded 267 times
Re: Layout crash
Thanks!
We can confirm this Bug. Will be fixed with 4.5.1 which will be released soon.
Best Regards
Karol
We can confirm this Bug. Will be fixed with 4.5.1 which will be released soon.
Best Regards
Karol