When I've one circle object with a touch button node in my scene, the touch inside property works perfect.
When I've another circle object in the same scene with a touch translation node, the touch inside property of the first circle doesn't work anymore as soon as I drag the second circle inside the first circle.
I want to detect when the second circle is inside the first circle. I can calculate it by comparing the x-y position value's of the second circle are within the area (bounding volume) of the first circle. But I need it more precisely. The intersection type should be mesh.
See attached scene.
What is the best way to solve this.
Kind regards
Rogier
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Please join our discord server HERE!! << click me
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
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Touch inside not working with multiple touch nodes
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Touch inside not working with multiple touch nodes
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- s-petersen
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Re: Touch inside not working with multiple touch nodes
Hi there,
its made with PLE......
no chence to check.
cheers
sven
its made with PLE......
no chence to check.
cheers
sven