Touch conflict

Q and A about functionality and how to solve a special task for your application.

Touch conflict

Postby sribas » 21 Oct 2016, 09:53

Hi,

I have a problem to solve with you guys !
My project is a 360° mesh controlled by a Touch Orbit,
Around this mesh, there are some buttons that are controlled by the Touch Orbit too.

How to use the Touch Leave of my Buttons and the Touch Orbit at the same time without having conflict between them ?

For example, if i'm rotating the mesh (Touch Orbit) and if my finger move over a Touch Button (Touch Leave) it will launch my button animation, but i don't want it !
I want to launch my buttons animations only when i press them...

Please help :)

(Example scene in attached files)
Attachments
conflict.vzs
an example of the problem...
(12.17 KiB) Downloaded 48 times
sribas
 
Posts: 4
Joined: 21 Oct 2016, 09:34

Re: Touch conflict

Postby sribas » 21 Oct 2016, 15:40

I 've finally find the write way to use Touch Orbit and Touch buttons at same time !
Topic closed please
sribas
 
Posts: 4
Joined: 21 Oct 2016, 09:34

Re: Touch conflict

Postby Karol » 24 Oct 2016, 09:08

Ok!
But what is your solution?

Cheers
Karol
User avatar
Karol
 
Posts: 444
Joined: 10 Jan 2012, 12:07


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