Hi,
I want to use the rendered Texture of a Video in my own Script. The Movie Node has a Texture output with the type "VResTexture" but I can't get that type into scope in my own Script, can anyone help me with this?
best regards
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
How to get VResTexture into scope
Moderator: Support
Re: How to get VResTexture into scope
Hi Daxton!
This is not possible!
There is currently no way to manipulate texture resource in a script.
Best Regards
Karol
This is not possible!
There is currently no way to manipulate texture resource in a script.
Best Regards
Karol
Re: How to get VResTexture into scope
Thanks for the answer!
Just to make any misconception clear: I only want to have readonly access, I don't want to manipulate it.
Best regards
Just to make any misconception clear: I only want to have readonly access, I don't want to manipulate it.
Best regards
Re: How to get VResTexture into scope
Even this is not possible for the simple reason that the Script node does not have the appropriate property type to bind a VResTexture.