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How can I avoid ....

Q and A about functionality and how to solve a special task for your application.

Moderator: Support

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Thomas
Posts: 41
Joined: 27 Jan 2012, 08:40
Location: Düsseldorf

How can I avoid ....

Post by Thomas » 15 Apr 2016, 14:31

the little jerkling in my scene (attched as vpa) ?
please take a look to the annimation.
Insid,e there are two Keyframes that fire a counter to up.
When locator reaches the Keyframes it stops for some milliseconds.

Thanks in advance.

Best Tom
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picslider-test.vpa
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stephan
Posts: 121
Joined: 08 Jun 2012, 09:06
Location: Hamburg
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Re: How can I avoid ....

Post by stephan » 15 Apr 2016, 15:33

place your counter keyframes only one unit before your states.
stephan

Thomas
Posts: 41
Joined: 27 Jan 2012, 08:40
Location: Düsseldorf

Re: How can I avoid ....

Post by Thomas » 15 Apr 2016, 16:16

Hi stephan, thanks for your answer.
I already did it in my actual project ;), but this avoids just seeing the jerkling, not the jerkling it self.
I have to use the scene in a similar project, where the keyframes must be placed 2-3 seconds before the state.

\Tom

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Karol
Posts: 640
Joined: 10 Jan 2012, 12:07

Re: How can I avoid ....

Post by Karol » 15 Apr 2016, 16:43

The render stall come from the Image Loader and Invert nodes which have to load and process new files if the 'Start' value of the Indexer node changes.
You would need to use the Texture Loader because it can load asynchronously. But then you won't be able to use the Invert node.

The other option would be to pre-load and keep all image alive in a 'cache'. Ventuz Resource Manager then would not need to load the images if the Indexer values change.

Cheers
Karol

stephan
Posts: 121
Joined: 08 Jun 2012, 09:06
Location: Hamburg
Contact:

Re: How can I avoid ....

Post by stephan » 15 Apr 2016, 17:17

I have built a public display with bluetooth upload last year, had same problem :)

Thomas
Posts: 41
Joined: 27 Jan 2012, 08:40
Location: Düsseldorf

Re: How can I avoid ....

Post by Thomas » 17 Apr 2016, 09:39

Thank you all for your help!

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