Hello Ventuzians!
THE FORUMS ARE CLOSED!

Please join our discord server HERE!! << click me :D

We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server

Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!

mesh wireframe in ventuz

Q and A about functionality and how to solve a special task for your application.

Moderator: Support

Post Reply
Steve-C

mesh wireframe in ventuz

Post by Steve-C » 07 Jul 2015, 05:23

hi, i'm new guy. nice to meet you.


this is what i want to do. i did this by cinema 4d.
by cinema.jpg
this is by cinema 4d





i was trying same look by ventuz but this only i can have. how can i disappear red x line?
is ventuz can do this?
by ventuz.jpg
this is i do by ventuz


thank you very much
Steve

User avatar
lerou
Posts: 345
Joined: 06 Sep 2013, 07:14
Location: Hamburg, Germany

Re: mesh wireframe in ventuz

Post by lerou » 07 Jul 2015, 10:11

Hi,

Ventuz supports only triangles, so any polygon is triangulated. That's why you get those diagonals. A quad is divided into two triangles.

cheers,
rou

User avatar
_aTom_
Posts: 81
Joined: 18 Jan 2012, 11:43
Contact:

Re: mesh wireframe in ventuz

Post by _aTom_ » 08 Jul 2015, 07:31

Hi,

it´s like Rou wrote, you can only see triangles in Ventuz in the wireframe mode.
You should put a wireframe styled texture on the mesh to get the same result. Map just each quad with the attachment texture.
See also the vza file with the result.


Creative regards,
Tom
Wireframe_Texture.png
Wireframe texture with alpha
Wireframe_Texture.png (17.43 KiB) Viewed 2848 times
Wireframe_Quad.vza
Wireframe Quad in Ventuz example
(13.15 KiB) Downloaded 278 times
---------------------------------------------------------------------------
Twitter
Glare Productions - Full Service
Glare Technologies - Technology Service

Steve-C

Re: mesh wireframe in ventuz

Post by Steve-C » 08 Jul 2015, 08:11

hi, Lerou and Tom

thank you very much. I am very help. :D

Steve

Post Reply