I have a design I am working on with two machines giving me a total of 6 outputs...
All is fine if sending content straight to screens, As in AB&C
If I use a Render Target from the content, my outputs are completely wrong as in D&E
I have fixed this by re-mapping the individual polygons according to the machine ID, but was wondering if there is an easy fix I am missing using Viewport & Projection nodes? ? I realise that the aspect of machine 1 & 2 is not the same, and was wondering if that is what is throwing it out?
Peter
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Render Target & 2 machines
Moderator: Support
Render Target & 2 machines
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- RenderTarget.vza
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Re: Render Target & 2 machines
Hi,
there are some Nodes that need some extra attention when using the Render Setup.
http://www.ventuz.com/support/help/late ... itiveNodes
Just set the ScreenAligned property of the Render Target from inherit to no.
Regards,
Götz
there are some Nodes that need some extra attention when using the Render Setup.
http://www.ventuz.com/support/help/late ... itiveNodes
Just set the ScreenAligned property of the Render Target from inherit to no.
Regards,
Götz
Re: Render Target & 2 machines
Thanks Götz
I thought it was there somewhere! Was looking in the wrong place in the manual. Easy when you know how!!!
Peter
I thought it was there somewhere! Was looking in the wrong place in the manual. Easy when you know how!!!
Peter