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Render Target & 2 machines

Q and A about functionality and how to solve a special task for your application.

Moderator: Support

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joysprod
Posts: 201
Joined: 20 Jan 2012, 12:24
Location: United Kingdom

Render Target & 2 machines

Post by joysprod » 04 Dec 2013, 13:08

I have a design I am working on with two machines giving me a total of 6 outputs...
RenderSetup2.jpg
All is fine if sending content straight to screens, As in AB&C
RenderTarget_1.jpg
If I use a Render Target from the content, my outputs are completely wrong as in D&E

I have fixed this by re-mapping the individual polygons according to the machine ID, but was wondering if there is an easy fix I am missing using Viewport & Projection nodes? ? I realise that the aspect of machine 1 & 2 is not the same, and was wondering if that is what is throwing it out?

Peter
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Götz_B
Posts: 180
Joined: 21 May 2013, 13:01

Re: Render Target & 2 machines

Post by Götz_B » 04 Dec 2013, 15:30

Hi,

there are some Nodes that need some extra attention when using the Render Setup.
http://www.ventuz.com/support/help/late ... itiveNodes

Just set the ScreenAligned property of the Render Target from inherit to no.

Regards,
Götz

joysprod
Posts: 201
Joined: 20 Jan 2012, 12:24
Location: United Kingdom

Re: Render Target & 2 machines

Post by joysprod » 04 Dec 2013, 16:15

Thanks Götz

I thought it was there somewhere! Was looking in the wrong place in the manual. Easy when you know how!!!

Peter

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