Hello Ventuzians!
THE FORUMS ARE CLOSED!

Please join our discord server HERE!! << click me :D

We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server

Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!

color correction on live input

Q and A about functionality and how to solve a special task for your application.

Moderator: Support

Post Reply
cybernatic
Posts: 3
Joined: 10 Nov 2014, 04:23

color correction on live input

Post by cybernatic » 24 Jan 2015, 16:49

hi

i would love to know how to do color and brightness/contrast corrections on a live input texture.

and also if possible to do the same corrections on just a part of the renderer output, for example just the top right.

thx

User avatar
Joe Styles
Posts: 82
Joined: 19 Jan 2012, 12:10
Location: UK
Contact:

Re: color correction on live input

Post by Joe Styles » 26 Jan 2015, 11:19

Hi, yes tricky one as there is no direct control on the live video texture. The way I have manipulated a live video texture in the past is to put it through a render target and that you have some control over the render of it. On the texture node when you render it again you can adjust the shading in a custom way or you can stick other layers in front of texture node etc when you render it.

To adjust one part of an image you will need to split it up into sections and render it on each surface. You can use the same texture across all surfaces to help performance but you will need to use a separate mapping so the texture fits each surface.

Hope that helps!
Joe Styles
Kinetic Pixel

User avatar
Joe Styles
Posts: 82
Joined: 19 Jan 2012, 12:10
Location: UK
Contact:

Re: color correction on live input

Post by Joe Styles » 26 Jan 2015, 11:25

Just thought.. you can also do some colour correction with the matrix nodes, for example you can use the Texture Mixer to adjust RGB:
Attachments
Capture.PNG
Capture.PNG (3.17 KiB) Viewed 2500 times
Joe Styles
Kinetic Pixel

User avatar
Götz_B
Posts: 180
Joined: 21 May 2013, 13:01

Re: color correction on live input

Post by Götz_B » 26 Jan 2015, 14:48

For color correction on a part of the output, you can split your output in the RenderSetup and use the ShapingTool.

Post Reply