Has the ability to externalize containers gone in Ventuz4!? We use these in remoting to control multiple instances of items.
When I need to make a change to one of the instances I work on one container and then copy it and paste container contents on the other instances. The externals being internal to the container and the container being externalized.
Hopefully I am missing something Can someone tell me how this can now be done?
Attached is a simple Ventuz3 scene with externalised containers to show what I mean.
This is quite fundamental if I can't do it in Ventuz4
Any help would be great, thanks!
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Externalizing Containers
Moderator: Support
- Joe Styles
- Posts: 82
- Joined: 19 Jan 2012, 12:10
- Location: UK
- Contact:
Externalizing Containers
- Attachments
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- SimpleExternals.vzs
- (6.58 KiB) Downloaded 227 times
Joe Styles
Kinetic Pixel
Kinetic Pixel
Re: Externalizing Containers
The Externalizing Mechanism has been replaced by the Scene Data.
http://www.ventuz.com/support/help/late ... eData.html
Regarding your example... If you bind the Nudge from inside the container to the scene data and then 'copy paste container contents', all are bound to the same Scene Data Channel.
So if you want the three items to be bound to separate Scene Data Channels as in your scene, you have to expose the Nudge method and bind it from there.
http://www.ventuz.com/support/help/late ... eData.html
Regarding your example... If you bind the Nudge from inside the container to the scene data and then 'copy paste container contents', all are bound to the same Scene Data Channel.
So if you want the three items to be bound to separate Scene Data Channels as in your scene, you have to expose the Nudge method and bind it from there.
Re: Externalizing Containers
i'm no fan of this change either.
please consider giving the user an option to bind to the existing channels or creating clones. at least for containers this would be great.
please consider giving the user an option to bind to the existing channels or creating clones. at least for containers this would be great.
- Daniel Willer
- Posts: 309
- Joined: 06 Jan 2012, 18:12
Re: Externalizing Containers
The clone function is already done and will be relweased within the next version Ventuz 4.04.00.
Cheers!
Cheers!