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hlsl code issues

Please report bugs in this group. We will maybe populate a list of known bugs with a possibly modified description at a later time.

Moderator: Support

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Daniel Willer
Posts: 309
Joined: 06 Jan 2012, 18:12

Re: hlsl code issues

Post by Daniel Willer » 09 Jul 2012, 09:44

How about F5?

pyrrr
Posts: 34
Joined: 13 May 2012, 15:50

Re: hlsl code issues

Post by pyrrr » 09 Jul 2012, 10:01

sounds ok - but you need to show the user that f5 uploads the new code to a shader with a button too. otherwise nobody will know it ;)

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