matrix light
Posted: 01 Feb 2013, 13:56
Hello.
Would be great to get matrix light (view and projection) directly inside the shader, not only the default data of the light. it saves us time not to make a script and connect the light data.
Would be great to get matrix light (view and projection) directly inside the shader, not only the default data of the light. it saves us time not to make a script and connect the light data.