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Splitting Widesceen into Strips

Q and A about functionality and how to solve a special task for your application.

Moderator: Support

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spikylaura
Posts: 28
Joined: 26 Jan 2012, 11:53

Splitting Widesceen into Strips

Post by spikylaura » 06 Mar 2014, 15:22

Hello helpful people.

I am making a project that will be shown on LED banner screens (like those around a football pitch). The total resolution is 5760 x 64 pixels. What I would like to do is split this into 3 parts and have them stacked on a single 1920x1080 output. I have tried using various combinations of RenderTarget and RenderTarget Reference, but I can't work it out.

So if my media was (5760 x 64):

111111111122222222223333333333

I'd like it to be 1920 x 192:

1111111111
2222222222
3333333333

If someone could give me some pointers of the best way to do this, I'd be very grateful.

Many thanks,

Paul

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Daniel Willer
Posts: 309
Joined: 06 Jan 2012, 18:12

Re: Splitting Widesceen into Strips

Post by Daniel Willer » 06 Mar 2014, 17:14

Use Ventuz4 .
With the new RenderSetup Editor your setup is done within a minute. :D

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