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different behavior in runtime and designer

Q and A about functionality and how to solve a special task for your application.

Moderator: Support

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in_ty

different behavior in runtime and designer

Post by in_ty » 09 Jul 2013, 09:13

Hello everybody!
Need super urgent help! Texture disappears in presenter, but works fine in designer? whats wrong?!
Scene: https://www.dropbox.com/s/r3x1luak1elci2z/New2.vza

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Daniel Willer
Posts: 309
Joined: 06 Jan 2012, 18:12

Re: different behavior in runtime and designer

Post by Daniel Willer » 09 Jul 2013, 09:22

Ok I have tested it in the Presenter and it is working. The probleme could be the size of the texture it is 8k big you should go down to 4k.

in_ty

Re: different behavior in runtime and designer

Post by in_ty » 09 Jul 2013, 09:26

No 4k is not enough. There is another strange thing, if I use only one rectangle with this texture, everything works, and if I add anything else, circle for example, it doesn't

in_ty

Re: different behavior in runtime and designer

Post by in_ty » 09 Jul 2013, 09:44

Solved, I've divided the map in two different rectangles. But its strange anyway, it is not the first situation, when presenter works different from designer...

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Daniel Willer
Posts: 309
Joined: 06 Jan 2012, 18:12

Re: different behavior in runtime and designer

Post by Daniel Willer » 09 Jul 2013, 15:37

Could you please post the presenter.log file located at

Code: Select all

C:/ProgramData/Ventuz

in_ty

Re: different behavior in runtime and designer

Post by in_ty » 20 Aug 2013, 08:56

Thx for the idea with log! The reason was that I had x86 and x64 Ventuz on one comp and presenter was starting as x86 so it was a lack of memory!

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