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Render inside of a sphere

Q and A about functionality and how to solve a special task for your application.

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happyt
Posts: 4
Joined: 07 Mar 2013, 00:46

Render inside of a sphere

Post by happyt » 30 Apr 2013, 07:31

Is there a way to reverse normals so that I can render a texture on to the inside of a sphere? or do I need to do this in the 3D app?

Christian Krix Schmidt
Posts: 290
Joined: 18 Jan 2012, 11:36
Location: Dubai, United Arab Emirates
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Re: Render inside of a sphere

Post by Christian Krix Schmidt » 30 Apr 2013, 08:01

If already imported, add a RenderOptions node in front of your geometry and switch the Backface Culling to Clockwise/Counterclockwise. Otherwise you can change the orientation during the Import process as well.

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