Hello,
on my way through the Ventuz tuts I face a problem with the animation tut.
I cannot switch to the "middle" position from "start" or "end". Only form "start" to "end" and back.
Please - can somebody see where my mistake is?
Marko
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Animation problem
Moderator: Support
Re: Animation problem
Hi,
tried to look a bit more behind what is happening while working with the state marks:
...see at attachment:
Nr.1: For three positions I have 3 state marks: Start Middle End
Nr.2: Connecting Start with End
Nr.3: Result in the "View Logic"
Nr. 4:Result in the "ViewTime" : a 4th row of keyframes is created!
I guess that is the problem. But how could I avoid it? I just RMB drag and drop the "End" onto "Start".
A short hint would be much appreciated. Thank you.
Marko
tried to look a bit more behind what is happening while working with the state marks:
...see at attachment:
Nr.1: For three positions I have 3 state marks: Start Middle End
Nr.2: Connecting Start with End
Nr.3: Result in the "View Logic"
Nr. 4:Result in the "ViewTime" : a 4th row of keyframes is created!
I guess that is the problem. But how could I avoid it? I just RMB drag and drop the "End" onto "Start".
A short hint would be much appreciated. Thank you.
Marko
Re: Animation problem
Let the people know how you solved it Marko, might help someone else out
chris
chris
Re: Animation problem
hey ho,
first of all you put your methods in the wrong places.
imagine the lines as tubes where u can go through, the colored circles are like entrances.
So if u "enter" the light blue gate you will come to "end" but you cannot enter the dark blue gate when you are at middle.
So this cannot work.
Following that rule, "gotoEnd" should be at the connections TO "end" FROM "middle" and one FROM "start" TO "end".
Second, the fourth keyframeline that is created is needed and not wrong because you need a direct connection between "start" and "end" that does not interpolate across "middle".
In more complex scenes you will also see Ventuz creating tabs in teh animation editor for this. So be sure you got your naming right.
Also take a look at "nested animations" you will love them and they save you loads of time.
Have fun learning
Cheers
O
first of all you put your methods in the wrong places.
imagine the lines as tubes where u can go through, the colored circles are like entrances.
So if u "enter" the light blue gate you will come to "end" but you cannot enter the dark blue gate when you are at middle.
So this cannot work.
Following that rule, "gotoEnd" should be at the connections TO "end" FROM "middle" and one FROM "start" TO "end".
Second, the fourth keyframeline that is created is needed and not wrong because you need a direct connection between "start" and "end" that does not interpolate across "middle".
In more complex scenes you will also see Ventuz creating tabs in teh animation editor for this. So be sure you got your naming right.
Also take a look at "nested animations" you will love them and they save you loads of time.
Have fun learning
Cheers
O
Re: Animation problem
Christian - it´s like oliver described my mistake.Chris wrote:Let the people know how you solved it Marko, might help someone else out
chris
I droped the "goto´s" at wrong side of the arrows.
cheers M.