Hi,
I'm not sure that it's possible the way you are trying to do it.
I would save the image from unity to the file system and then send ventuz the file path of the image you saved via the Ventuz remoting library.
Once you have the path in Ventuz you can use it with a texture loader.
Cheers
Gaz
Hello Ventuzians!
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We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
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THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 16 matches
- 28 Aug 2018, 12:34
- Forum: How to
- Topic: How to render a picture into the screen
- Replies: 2
- Views: 1922
- 09 Apr 2018, 10:26
- Forum: General Discussion
- Topic: Legacy Corona Node HLSL Shader Source Code ?
- Replies: 1
- Views: 6176
Legacy Corona Node HLSL Shader Source Code ?
Hello, Would it be possible to get the HLSL source code that was used for the Corona Shader node in Ventuz 3 and Ventuz 4? We have a few legacy projects that I have been upgrading to Ventuz 5, replacing all deprecated nodes. The only node I am unable to replace is the Corona Shader due to my limited...
- 06 Apr 2018, 17:05
- Forum: General Discussion
- Topic: How to clear Zbuffer without using legacy nodes or layers?
- Replies: 2
- Views: 6667
Re: How to clear Zbuffer without using legacy nodes or layer
Hi Lerou,
That's perfect, thank you for this, really useful.
Cheers,
Gaz
That's perfect, thank you for this, really useful.
Cheers,
Gaz
- 06 Apr 2018, 16:12
- Forum: General Discussion
- Topic: How to clear Zbuffer without using legacy nodes or layers?
- Replies: 2
- Views: 6667
How to clear Zbuffer without using legacy nodes or layers?
Hi, I'm wondering if there is a way in Ventuz 5 to clear the Z buffer in the same layer without using the legacy view-port node. I have attached an example where I want to animate objects over the top of other objects without them clipping into each other. When the view-port is enabled with the clea...
- 17 Nov 2017, 10:35
- Forum: Feature Requests
- Topic: Layout node - AlignmentY support
- Replies: 2
- Views: 8093
- 14 Aug 2017, 09:37
- Forum: Feature Requests
- Topic: Layout node - AlignmentY support
- Replies: 2
- Views: 8093
Re: Layout node - AlignmentY support
Hello,
Is there any update on getting this functionality? Currently I am looking into a way around this using a script but it would be so much simpler if we could have support for the Alignment Y as setting properties via XML attributes is really useful.
Cheers
Gaz
Is there any update on getting this functionality? Currently I am looking into a way around this using a script but it would be so much simpler if we could have support for the Alignment Y as setting properties via XML attributes is really useful.
Cheers
Gaz
- 15 Jun 2017, 14:42
- Forum: Feature Requests
- Topic: Layout node - AlignmentY support
- Replies: 2
- Views: 8093
Layout node - AlignmentY support
Hi, Currently as per the Ventuz 5 Help notes the Layout Node only supports the Alignment X with an arranger. For the Layout controller to work, the Arrange node has to be set to LeftChain (Left-To-Right reading) or RightChain (Right-To-Left reading) for AlignmentX. Other layouts are not supported ye...
- 05 May 2017, 08:49
- Forum: How to
- Topic: Accessing Scene Data 'Default' Property
- Replies: 2
- Views: 8332
Re: Accessing Scene Data 'Default' Property
Mods, could this be moved to the Ventuz 5 section as that is where i meant to post it.
Cheers
Cheers
- 04 May 2017, 17:12
- Forum: How to
- Topic: Accessing Scene Data 'Default' Property
- Replies: 2
- Views: 8332
Accessing Scene Data 'Default' Property
Hello, In Ventuz Designer every scene data external has a Default value property (In the Constraints Section). Is there a way from a script to access the value of this Default property for a given external? I know the externals themselves are accessible and settable from a script but can you access ...
- 09 Feb 2017, 17:57
- Forum: General Discussion
- Topic: Ventuz Cinema 4D import animation
- Replies: 8
- Views: 6464
Re: Ventuz Cinema 4D import animation
Hi Gareth, since we changed the importer completely to Assimp for V5, we have issues getting the correct animation curves into V5. We are working hard to get that back to you :) We are sorry for the inconvenience! reg A rts Dee :ugeek: Hi Dennis, Do you have a timescale for when this functionality ...